package WayofTime.bloodmagic.alchemyArray; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.tileentity.TileEntity; import WayofTime.bloodmagic.api.alchemyCrafting.AlchemyArrayEffect; public class AlchemyArrayEffectMovement extends AlchemyArrayEffect { public AlchemyArrayEffectMovement(String key) { super(key); } @Override public boolean update(TileEntity tile, int ticksActive) { return false; } @Override public void writeToNBT(NBTTagCompound tag) { } @Override public void readFromNBT(NBTTagCompound tag) { } @Override public AlchemyArrayEffect getNewCopy() { return new AlchemyArrayEffectMovement(key); } }