package WayofTime.bloodmagic.item.soul; import net.minecraft.enchantment.EnchantmentHelper; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.projectile.EntityArrow; import net.minecraft.init.Enchantments; import net.minecraft.init.Items; import net.minecraft.init.SoundEvents; import net.minecraft.item.IItemPropertyGetter; import net.minecraft.item.ItemArrow; import net.minecraft.item.ItemBow; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.stats.StatList; import net.minecraft.util.ActionResult; import net.minecraft.util.EnumHand; import net.minecraft.util.ResourceLocation; import net.minecraft.util.SoundCategory; import net.minecraft.world.World; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import WayofTime.bloodmagic.BloodMagic; import WayofTime.bloodmagic.api.Constants; import WayofTime.bloodmagic.api.iface.IMultiWillTool; import WayofTime.bloodmagic.api.soul.EnumDemonWillType; import WayofTime.bloodmagic.api.soul.PlayerDemonWillHandler; import WayofTime.bloodmagic.api.util.helper.NBTHelper; import WayofTime.bloodmagic.registry.ModItems; public class ItemSentientBow extends ItemBow implements IMultiWillTool//, IMeshProvider { public ItemSentientBow() { super(); setUnlocalizedName(Constants.Mod.MODID + ".sentientBow"); setRegistryName(Constants.BloodMagicItem.SENTIENT_BOW.getRegName()); setCreativeTab(BloodMagic.tabBloodMagic); this.addPropertyOverride(new ResourceLocation("pull"), new IItemPropertyGetter() { @SideOnly(Side.CLIENT) public float apply(ItemStack stack, World worldIn, EntityLivingBase entityIn) { if (entityIn == null) { return 0.0F; } else { ItemStack itemstack = entityIn.getActiveItemStack(); return itemstack != null && itemstack.getItem() == ModItems.sentientBow ? (float) (stack.getMaxItemUseDuration() - entityIn.getItemInUseCount()) / 20.0F : 0.0F; } } }); this.addPropertyOverride(new ResourceLocation("pulling"), new IItemPropertyGetter() { @SideOnly(Side.CLIENT) public float apply(ItemStack stack, World worldIn, EntityLivingBase entityIn) { return entityIn != null && entityIn.isHandActive() && entityIn.getActiveItemStack() == stack ? 1.0F : 0.0F; } }); this.addPropertyOverride(new ResourceLocation("type"), new IItemPropertyGetter() { @SideOnly(Side.CLIENT) public float apply(ItemStack stack, World worldIn, EntityLivingBase entityIn) { return ((ItemSentientBow) ModItems.sentientBow).getCurrentType(stack).ordinal(); } }); } // @Override // @SideOnly(Side.CLIENT) // public ItemMeshDefinition getMeshDefinition() // { // return new ItemMeshDefinition() // { // @Override // public ModelResourceLocation getModelLocation(ItemStack stack) // { // assert getCustomLocation() != null; // EnumDemonWillType type = ((ItemSentientBow) ModItems.sentientBow).getCurrentType(stack); // String additional = type.getName().toLowerCase(); // return new ModelResourceLocation(getCustomLocation(), "type=" + additional); // } // }; // } // // @Override // public ResourceLocation getCustomLocation() // { // return new ResourceLocation(Constants.Mod.MODID, "item/ItemSentientBow"); // } // // @Override // public List getVariants() // { // List ret = new ArrayList(); // for (EnumDemonWillType type : EnumDemonWillType.values()) // { // String additional = type.getName().toLowerCase(); // // ret.add("type=" + additional); // } // // return ret; // } public void recalculatePowers(ItemStack stack, World world, EntityPlayer player) { EnumDemonWillType type = PlayerDemonWillHandler.getLargestWillType(player); // double soulsRemaining = PlayerDemonWillHandler.getTotalDemonWill(type, player); this.setCurrentType(stack, type); // int level = getLevel(stack, soulsRemaining); // // double drain = level >= 0 ? soulDrainPerSwing[level] : 0; // double extraDamage = level >= 0 ? damageAdded[level] : 0; // // setDrainOfActivatedSword(stack, drain); // setDamageOfActivatedSword(stack, 7 + extraDamage); // setStaticDropOfActivatedSword(stack, level >= 0 ? staticDrop[level] : 1); // setDropOfActivatedSword(stack, level >= 0 ? soulDrop[level] : 0); } @Override public EnumDemonWillType getCurrentType(ItemStack stack) { NBTHelper.checkNBT(stack); NBTTagCompound tag = stack.getTagCompound(); if (!tag.hasKey(Constants.NBT.WILL_TYPE)) { return EnumDemonWillType.DEFAULT; } return EnumDemonWillType.valueOf(tag.getString(Constants.NBT.WILL_TYPE)); } public void setCurrentType(ItemStack stack, EnumDemonWillType type) { NBTHelper.checkNBT(stack); NBTTagCompound tag = stack.getTagCompound(); tag.setString(Constants.NBT.WILL_TYPE, type.toString()); } @Override public ActionResult onItemRightClick(ItemStack stack, World world, EntityPlayer player, EnumHand hand) { this.recalculatePowers(stack, world, player); return super.onItemRightClick(stack, world, player, hand); } @Override public void onPlayerStoppedUsing(ItemStack stack, World worldIn, EntityLivingBase entityLiving, int timeLeft) { if (entityLiving instanceof EntityPlayer) { EntityPlayer entityplayer = (EntityPlayer) entityLiving; boolean flag = entityplayer.capabilities.isCreativeMode || EnchantmentHelper.getEnchantmentLevel(Enchantments.infinity, stack) > 0; ItemStack itemstack = this.getFiredArrow(entityplayer); int i = this.getMaxItemUseDuration(stack) - timeLeft; i = net.minecraftforge.event.ForgeEventFactory.onArrowLoose(stack, worldIn, (EntityPlayer) entityLiving, i, itemstack != null || flag); if (i < 0) return; if (itemstack != null || flag) { if (itemstack == null) { itemstack = new ItemStack(Items.arrow); } float arrowVelocity = getArrowVelocity(i); if ((double) arrowVelocity >= 0.1D) { boolean flag1 = flag && itemstack.getItem() instanceof ItemArrow; //Forge: Fix consuming custom arrows. if (!worldIn.isRemote) { //Need to do some stuffs ItemArrow itemarrow = ((ItemArrow) (itemstack.getItem() instanceof ItemArrow ? itemstack.getItem() : Items.arrow)); EntityArrow entityarrow = itemarrow.createArrow(worldIn, itemstack, entityplayer); entityarrow.func_184547_a(entityplayer, entityplayer.rotationPitch, entityplayer.rotationYaw, 0.0F, arrowVelocity * 3.0F, 1.0F); if (arrowVelocity == 1.0F) { entityarrow.setIsCritical(true); } int j = EnchantmentHelper.getEnchantmentLevel(Enchantments.power, stack); if (j > 0) { entityarrow.setDamage(entityarrow.getDamage() + (double) j * 0.5D + 0.5D); } int k = EnchantmentHelper.getEnchantmentLevel(Enchantments.punch, stack); if (k > 0) { entityarrow.setKnockbackStrength(k); } if (EnchantmentHelper.getEnchantmentLevel(Enchantments.flame, stack) > 0) { entityarrow.setFire(100); } stack.damageItem(1, entityplayer); if (flag1) { entityarrow.canBePickedUp = EntityArrow.PickupStatus.CREATIVE_ONLY; } worldIn.spawnEntityInWorld(entityarrow); } worldIn.playSound(null, entityplayer.posX, entityplayer.posY, entityplayer.posZ, SoundEvents.entity_arrow_shoot, SoundCategory.NEUTRAL, 1.0F, 1.0F / (itemRand.nextFloat() * 0.4F + 1.2F) + arrowVelocity * 0.5F); if (!flag1) { --itemstack.stackSize; if (itemstack.stackSize == 0) { entityplayer.inventory.deleteStack(itemstack); } } entityplayer.addStat(StatList.getObjectUseStats(this)); } } } } protected ItemStack getFiredArrow(EntityPlayer player) { if (this.isArrow(player.getHeldItem(EnumHand.OFF_HAND))) { return player.getHeldItem(EnumHand.OFF_HAND); } else if (this.isArrow(player.getHeldItem(EnumHand.MAIN_HAND))) { return player.getHeldItem(EnumHand.MAIN_HAND); } else { for (int i = 0; i < player.inventory.getSizeInventory(); ++i) { ItemStack itemstack = player.inventory.getStackInSlot(i); if (this.isArrow(itemstack)) { return itemstack; } } return null; } } }