package WayofTime.bloodmagic.livingArmour.tracker; import WayofTime.bloodmagic.BloodMagic; import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; import WayofTime.bloodmagic.livingArmour.StatTracker; import WayofTime.bloodmagic.livingArmour.LivingArmour; import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeExperience; import WayofTime.bloodmagic.util.Utils; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.world.World; import java.util.ArrayList; import java.util.HashMap; import java.util.List; public class StatTrackerExperience extends StatTracker { public static HashMap changeMap = new HashMap<>(); public static int[] experienceRequired = new int[]{100, 400, 1000, 1600, 3200, 5000, 7000, 9200, 11500, 140000}; public double totalExperienceGained = 0; @Override public String getUniqueIdentifier() { return BloodMagic.MODID + ".tracker.experienced"; } @Override public void resetTracker() { this.totalExperienceGained = 0; } @Override public void readFromNBT(NBTTagCompound tag) { totalExperienceGained = tag.getDouble(BloodMagic.MODID + ".tracker.experienced"); } @Override public void writeToNBT(NBTTagCompound tag) { tag.setDouble(BloodMagic.MODID + ".tracker.experienced", totalExperienceGained); } @Override public boolean onTick(World world, EntityPlayer player, LivingArmour livingArmour) { if (changeMap.containsKey(livingArmour)) { double change = Math.abs(changeMap.get(livingArmour)); if (change > 0) { totalExperienceGained += Math.abs(changeMap.get(livingArmour)); changeMap.put(livingArmour, 0); this.markDirty(); return true; } } return false; } @Override public void onDeactivatedTick(World world, EntityPlayer player, LivingArmour livingArmour) { if (changeMap.containsKey(livingArmour)) { changeMap.remove(livingArmour); } } @Override public List getUpgrades() { List upgradeList = new ArrayList<>(); for (int i = 0; i < 10; i++) { if (totalExperienceGained >= experienceRequired[i]) { upgradeList.add(new LivingArmourUpgradeExperience(i)); } } return upgradeList; } @Override public double getProgress(LivingArmour livingArmour, int currentLevel) { return Utils.calculateStandardProgress(totalExperienceGained, experienceRequired, currentLevel); } @Override public boolean providesUpgrade(String key) { return key.equals(BloodMagic.MODID + ".upgrade.experienced"); } @Override public void onArmourUpgradeAdded(LivingArmourUpgrade upgrade) { if (upgrade instanceof LivingArmourUpgradeExperience) { int level = upgrade.getUpgradeLevel(); if (level < experienceRequired.length) { totalExperienceGained = Math.max(totalExperienceGained, experienceRequired[level]); this.markDirty(); } } } public static void incrementCounter(LivingArmour armour, int exp) { changeMap.put(armour, changeMap.containsKey(armour) ? changeMap.get(armour) + exp : exp); } }