package WayofTime.alchemicalWizardry.common.items; import WayofTime.alchemicalWizardry.AlchemicalWizardry; import WayofTime.alchemicalWizardry.ModItems; import WayofTime.alchemicalWizardry.common.ArmourUpgrade; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.client.renderer.texture.IconRegister; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemArmor; import net.minecraft.item.ItemStack; import net.minecraft.util.Icon; import net.minecraft.world.World; import thaumcraft.api.IGoggles; import thaumcraft.api.IVisDiscounter; import thaumcraft.api.nodes.IRevealer; import java.util.List; public class ItemSanguineArmour extends ItemArmor implements IRevealer, ArmourUpgrade, IGoggles, IVisDiscounter { private static Icon helmetIcon; public ItemSanguineArmour(int par1) { super(par1, AlchemicalWizardry.sanguineArmourArmourMaterial, 4, 0); setCreativeTab(AlchemicalWizardry.tabBloodMagic); } @Override @SideOnly(Side.CLIENT) public void registerIcons(IconRegister iconRegister) { //this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:SheathedItem"); this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:SanguineHelmet"); } @Override public String getArmorTexture(ItemStack stack, Entity entity, int slot, int layer) { //if(AlchemicalWizardry.isThaumcraftLoaded) { if (itemID == ModItems.sanguineHelmet.itemID) { return "alchemicalwizardry:models/armor/sanguineArmour_layer_1.png"; } } return null; } @Override public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4) { par3List.add("A pair of goggles imbued with power"); par3List.add("Vis discount: " + this.getVisDiscount() + "%"); } @Override public boolean showNodes(ItemStack itemstack, EntityLivingBase player) { return true; } @Override public void onArmourUpdate(World world, EntityPlayer player, ItemStack thisItemStack) { return; } @Override public boolean isUpgrade() { return true; } @Override public int getEnergyForTenSeconds() { return 0; } @Override public boolean showIngamePopups(ItemStack itemstack, EntityLivingBase player) { return true; } @Override public int getVisDiscount() { return 10; } }