package wayoftime.bloodmagic.util; import net.minecraft.entity.LivingEntity; import net.minecraft.util.DamageSource; import net.minecraft.util.text.ITextComponent; import net.minecraft.util.text.TranslationTextComponent; public class DamageSourceBloodMagic extends DamageSource { public static final DamageSourceBloodMagic INSTANCE = new DamageSourceBloodMagic(); public DamageSourceBloodMagic() { super("bloodMagic"); setDamageBypassesArmor(); setDamageIsAbsolute(); } @Override public ITextComponent getDeathMessage(LivingEntity livingBase) { return new TranslationTextComponent("chat.bloodmagic.damageSource", livingBase.getName()); } }