package WayofTime.bloodmagic.util.handler.event; import net.minecraft.block.Block; import net.minecraft.block.state.IBlockState; import net.minecraft.enchantment.EnchantmentHelper; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.passive.EntityAnimal; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayerMP; import net.minecraft.init.Enchantments; import net.minecraft.inventory.EntityEquipmentSlot; import net.minecraft.item.ItemStack; import net.minecraft.util.DamageSource; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.event.entity.living.LivingDropsEvent; import net.minecraftforge.event.entity.living.LivingHurtEvent; import net.minecraftforge.event.entity.player.PlayerEvent; import net.minecraftforge.event.entity.player.PlayerInteractEvent; import net.minecraftforge.event.entity.player.PlayerPickupXpEvent; import net.minecraftforge.fml.common.eventhandler.Event.Result; import net.minecraftforge.fml.common.eventhandler.EventPriority; import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; import WayofTime.bloodmagic.ConfigHandler; import WayofTime.bloodmagic.annot.Handler; import WayofTime.bloodmagic.api.BloodMagicAPI; import WayofTime.bloodmagic.api.Constants; import WayofTime.bloodmagic.api.event.ItemBindEvent; import WayofTime.bloodmagic.api.event.SacrificeKnifeUsedEvent; import WayofTime.bloodmagic.api.event.TeleposeEvent; import WayofTime.bloodmagic.api.iface.IBindable; import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade; import WayofTime.bloodmagic.api.orb.IBloodOrb; import WayofTime.bloodmagic.api.saving.SoulNetwork; import WayofTime.bloodmagic.api.util.helper.BindableHelper; import WayofTime.bloodmagic.api.util.helper.ItemHelper; import WayofTime.bloodmagic.api.util.helper.NBTHelper; import WayofTime.bloodmagic.api.util.helper.NetworkHelper; import WayofTime.bloodmagic.api.util.helper.PlayerHelper; import WayofTime.bloodmagic.block.BlockAltar; import WayofTime.bloodmagic.item.ItemAltarMaker; import WayofTime.bloodmagic.item.ItemExperienceBook; import WayofTime.bloodmagic.item.armour.ItemLivingArmour; import WayofTime.bloodmagic.item.gear.ItemPackSacrifice; import WayofTime.bloodmagic.livingArmour.LivingArmour; import WayofTime.bloodmagic.livingArmour.tracker.StatTrackerSelfSacrifice; import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeSelfSacrifice; import WayofTime.bloodmagic.registry.ModItems; import WayofTime.bloodmagic.util.ChatUtil; import WayofTime.bloodmagic.util.helper.TextHelper; import com.google.common.base.Strings; @Handler public class GenericHandler { @SubscribeEvent public void onEntityHurt(LivingHurtEvent event) { if (event.getEntity().worldObj.isRemote) return; if (event.getSource().getEntity() instanceof EntityPlayer && !PlayerHelper.isFakePlayer((EntityPlayer) event.getSource().getEntity())) { EntityPlayer player = (EntityPlayer) event.getSource().getEntity(); if (player.getItemStackFromSlot(EntityEquipmentSlot.CHEST) != null && player.getItemStackFromSlot(EntityEquipmentSlot.CHEST).getItem() instanceof ItemPackSacrifice) { ItemPackSacrifice pack = (ItemPackSacrifice) player.getItemStackFromSlot(EntityEquipmentSlot.CHEST).getItem(); boolean shouldSyphon = pack.getStoredLP(player.getItemStackFromSlot(EntityEquipmentSlot.CHEST)) < pack.CAPACITY; float damageDone = event.getEntityLiving().getHealth() < event.getAmount() ? event.getAmount() - event.getEntityLiving().getHealth() : event.getAmount(); int totalLP = Math.round(damageDone * ConfigHandler.sacrificialPackConversion); if (shouldSyphon) ItemHelper.LPContainer.addLPToItem(player.getItemStackFromSlot(EntityEquipmentSlot.CHEST), totalLP, pack.CAPACITY); } } } // Handles destroying altar @SubscribeEvent public void harvestEvent(PlayerEvent.HarvestCheck event) { IBlockState state = event.getTargetBlock(); Block block = state.getBlock(); if (block != null && block instanceof BlockAltar && event.getEntityPlayer() != null && event.getEntityPlayer() instanceof EntityPlayerMP && event.getEntityPlayer().getHeldItemMainhand() != null && event.getEntityPlayer().getHeldItemMainhand().getItem() instanceof ItemAltarMaker) { ItemAltarMaker altarMaker = (ItemAltarMaker) event.getEntityPlayer().getHeldItemMainhand().getItem(); ChatUtil.sendNoSpam(event.getEntityPlayer(), TextHelper.localizeEffect("chat.BloodMagic.altarMaker.destroy", altarMaker.destroyAltar(event.getEntityPlayer()))); } } // Handle Teleposer block blacklist @SubscribeEvent public void onTelepose(TeleposeEvent event) { if (ConfigHandler.teleposerBlacklist.contains(event.initialStack) || ConfigHandler.teleposerBlacklist.contains(event.finalStack)) event.setCanceled(true); if (BloodMagicAPI.getTeleposerBlacklist().contains(event.initialStack) || BloodMagicAPI.getTeleposerBlacklist().contains(event.finalStack)) event.setCanceled(true); } // Handle Teleposer entity blacklist @SubscribeEvent public void onTeleposeEntity(TeleposeEvent.Ent event) { if (ConfigHandler.teleposerBlacklistEntity.contains(event.entity.getClass().getSimpleName())) event.setCanceled(true); } // Sets teleport cooldown for Teleposed entities to 5 ticks (1/4 second) instead of 150 (7.5 seconds) @SubscribeEvent public void onTeleposeEntityPost(TeleposeEvent.Ent.Post event) { event.entity.timeUntilPortal = 5; } // Handles binding of IBindable's as well as setting a player's highest orb tier @SubscribeEvent public void onInteract(PlayerInteractEvent.RightClickItem event) { if (event.getWorld().isRemote) return; EntityPlayer player = event.getEntityPlayer(); if (PlayerHelper.isFakePlayer(player)) return; ItemStack held = event.getItemStack(); if (held != null && held.getItem() instanceof IBindable) { held = NBTHelper.checkNBT(held); IBindable bindable = (IBindable) held.getItem(); if (Strings.isNullOrEmpty(bindable.getOwnerUUID(held))) { if (bindable.onBind(player, held)) { String uuid = PlayerHelper.getUUIDFromPlayer(player).toString(); ItemBindEvent toPost = new ItemBindEvent(player, uuid, held); if (MinecraftForge.EVENT_BUS.post(toPost) || toPost.getResult() == Result.DENY) return; BindableHelper.setItemOwnerUUID(held, uuid); BindableHelper.setItemOwnerName(held, player.getDisplayNameString()); } } else if (bindable.getOwnerUUID(held).equals(PlayerHelper.getUUIDFromPlayer(player).toString()) && !bindable.getOwnerName(held).equals(player.getDisplayNameString())) BindableHelper.setItemOwnerName(held, player.getDisplayNameString()); } if (held != null && held.getItem() instanceof IBloodOrb) { held = NBTHelper.checkNBT(held); IBloodOrb bloodOrb = (IBloodOrb) held.getItem(); SoulNetwork network = NetworkHelper.getSoulNetwork(player); if (bloodOrb.getOrbLevel(held.getItemDamage()) > network.getOrbTier()) network.setOrbTier(bloodOrb.getOrbLevel(held.getItemDamage())); } } @SubscribeEvent public void selfSacrificeEvent(SacrificeKnifeUsedEvent event) { EntityPlayer player = event.player; if (LivingArmour.hasFullSet(player)) { ItemStack chestStack = player.getItemStackFromSlot(EntityEquipmentSlot.CHEST); LivingArmour armour = ItemLivingArmour.getLivingArmour(chestStack); if (armour != null) { StatTrackerSelfSacrifice.incrementCounter(armour, event.healthDrained / 2); LivingArmourUpgrade upgrade = ItemLivingArmour.getUpgrade(Constants.Mod.MODID + ".upgrade.selfSacrifice", chestStack); if (upgrade instanceof LivingArmourUpgradeSelfSacrifice) { double modifier = ((LivingArmourUpgradeSelfSacrifice) upgrade).getSacrificeModifier(); event.lpAdded = (int) (event.lpAdded * (1 + modifier)); } } } } // Drop Blood Shards @SubscribeEvent public void onLivingDrops(LivingDropsEvent event) { EntityLivingBase attackedEntity = event.getEntityLiving(); DamageSource source = event.getSource(); Entity entity = source.getEntity(); if (entity != null && entity instanceof EntityPlayer) { EntityPlayer player = (EntityPlayer) entity; ItemStack heldStack = player.getHeldItemMainhand(); if (heldStack != null && heldStack.getItem() == ModItems.boundSword && !(attackedEntity instanceof EntityAnimal)) for (int i = 0; i <= EnchantmentHelper.getLootingModifier(player); i++) if (attackedEntity.getEntityWorld().rand.nextDouble() < 0.2) event.getDrops().add(new EntityItem(attackedEntity.worldObj, attackedEntity.posX, attackedEntity.posY, attackedEntity.posZ, new ItemStack(ModItems.bloodShard, 1, 0))); } } // Experience Tome @SubscribeEvent(priority = EventPriority.LOWEST) public void onExperiencePickup(PlayerPickupXpEvent event) { EntityPlayer player = event.getEntityPlayer(); ItemStack itemstack = EnchantmentHelper.getEnchantedItem(Enchantments.MENDING, player); if (itemstack != null && itemstack.isItemDamaged()) { int i = Math.min(xpToDurability(event.getOrb().xpValue), itemstack.getItemDamage()); event.getOrb().xpValue -= durabilityToXp(i); itemstack.setItemDamage(itemstack.getItemDamage() - i); } if (!player.worldObj.isRemote) { for (ItemStack stack : player.inventory.mainInventory) { if (stack != null && stack.getItem() instanceof ItemExperienceBook) { ItemExperienceBook.addExperience(stack, event.getOrb().xpValue); event.getOrb().xpValue = 0; break; } } } } private int xpToDurability(int xp) { return xp * 2; } private int durabilityToXp(int durability) { return durability / 2; } }