package WayofTime.bloodmagic.item; import WayofTime.bloodmagic.api.ItemStackWrapper; import com.google.common.collect.HashMultiset; import com.google.common.collect.Multimap; import com.google.common.collect.Multiset; import com.google.common.collect.Sets; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.enchantment.EnchantmentHelper; import net.minecraft.entity.SharedMonsterAttributes; import net.minecraft.entity.ai.attributes.AttributeModifier; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.item.ItemStack; import net.minecraft.util.BlockPos; import net.minecraft.world.World; import java.util.List; import java.util.Set; public class ItemBoundPickaxe extends ItemBoundTool { private static final Set EFFECTIVE_ON = Sets.newHashSet(Blocks.activator_rail, Blocks.coal_ore, Blocks.cobblestone, Blocks.detector_rail, Blocks.diamond_block, Blocks.diamond_ore, Blocks.double_stone_slab, Blocks.golden_rail, Blocks.gold_block, Blocks.gold_ore, Blocks.ice, Blocks.iron_block, Blocks.iron_ore, Blocks.lapis_block, Blocks.lapis_ore, Blocks.lit_redstone_ore, Blocks.mossy_cobblestone, Blocks.netherrack, Blocks.packed_ice, Blocks.rail, Blocks.redstone_ore, Blocks.sandstone, Blocks.red_sandstone, Blocks.stone, Blocks.stone_slab); public ItemBoundPickaxe() { super("pickaxe", 5, EFFECTIVE_ON); } @Override public boolean canHarvestBlock(Block blockIn) { return true; } @Override public float getStrVsBlock(ItemStack stack, Block block) { return block.getMaterial() != Material.iron && block.getMaterial() != Material.anvil && block.getMaterial() != Material.rock ? super.getStrVsBlock(stack, block) : 12F; } @Override protected void onBoundRelease(ItemStack stack, World world, EntityPlayer player, int charge) { boolean silkTouch = EnchantmentHelper.getSilkTouchModifier(player); int fortuneLvl = EnchantmentHelper.getFortuneModifier(player); int range = (int) (charge * 0.25); HashMultiset drops = HashMultiset.create(); BlockPos playerPos = player.getPosition().add(0, -1, 0); for (int i = -range; i <= range; i++) { for (int j = -range; j <= range; j++) { for (int k = -range; k <= range; k++) { BlockPos blockPos = playerPos.add(i, j, k); Block block = world.getBlockState(blockPos).getBlock(); int blockMeta = block.getMetaFromState(world.getBlockState(blockPos)); if (block != null && block.getBlockHardness(world, blockPos) != -1) { float strengthVsBlock = getStrVsBlock(stack, block); if (strengthVsBlock > 1.1F && world.canMineBlockBody(player, blockPos)) { if (silkTouch && block.canSilkHarvest(world, blockPos, world.getBlockState(blockPos), player)) drops.add(new ItemStackWrapper(block, 1, blockMeta)); else { List itemDrops = block.getDrops(world, blockPos, world.getBlockState(blockPos), fortuneLvl); if (itemDrops != null) for (ItemStack stacks : itemDrops) drops.add(ItemStackWrapper.getHolder(stacks)); } world.setBlockToAir(blockPos); } } } } } world.createExplosion(player, playerPos.getX(), playerPos.getY(), playerPos.getZ(), 0.5F, false); dropStacks(drops, world, playerPos.add(0, 1, 0)); } @Override public Multimap getAttributeModifiers(ItemStack stack) { Multimap multimap = super.getAttributeModifiers(stack); multimap.put(SharedMonsterAttributes.attackDamage.getAttributeUnlocalizedName(), new AttributeModifier(itemModifierUUID, "Weapon modifier", 5, 0)); return multimap; } }