package WayofTime.bloodmagic.client.render; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.tileentity.TileEntity; import WayofTime.bloodmagic.api.alchemyCrafting.AlchemyCircleRenderer; import WayofTime.bloodmagic.tile.TileAlchemyArray; public class RenderAlchemyArray extends TileEntitySpecialRenderer { @Override public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float partialTicks, int destroyStage) { if (tileEntity instanceof TileAlchemyArray) { AlchemyCircleRenderer renderer = new AlchemyCircleRenderer(); //Temporary renderer for testing renderer.renderAt(tileEntity, x, y, z); } } }