package WayofTime.alchemicalWizardry.common.spell.complex.effect; import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmMelee; import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmProjectile; import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmSelf; import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice.MeleeDefensiveIce; import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice.MeleeOffensiveIce; import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice.SelfDefaultIce; import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice.SelfEnvironmentalIce; public class SpellEffectIce extends SpellEffect { @Override public void defaultModificationProjectile(SpellParadigmProjectile parad) { // TODO Auto-generated method stub } @Override public void offensiveModificationProjectile(SpellParadigmProjectile parad) { // TODO Auto-generated method stub } @Override public void defensiveModificationProjectile(SpellParadigmProjectile parad) { // TODO Auto-generated method stub } @Override public void environmentalModificationProjectile(SpellParadigmProjectile parad) { // TODO Auto-generated method stub } @Override public void defaultModificationSelf(SpellParadigmSelf parad) { parad.addSelfSpellEffect(new SelfDefaultIce(this.powerEnhancement,this.potencyEnhancement, this.costEnhancement)); } @Override public void offensiveModificationSelf(SpellParadigmSelf parad) { // TODO Auto-generated method stub } @Override public void defensiveModificationSelf(SpellParadigmSelf parad) { // TODO Auto-generated method stub } @Override public void environmentalModificationSelf(SpellParadigmSelf parad) { parad.addSelfSpellEffect(new SelfEnvironmentalIce(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement)); } @Override public void defaultModificationMelee(SpellParadigmMelee parad) { // TODO Auto-generated method stub } @Override public void offensiveModificationMelee(SpellParadigmMelee parad) { parad.addEntityEffect(new MeleeOffensiveIce(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement)); } @Override public void defensiveModificationMelee(SpellParadigmMelee parad) { parad.addWorldEffect(new MeleeDefensiveIce(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement)); } @Override public void environmentalModificationMelee(SpellParadigmMelee parad) { // TODO Auto-generated method stub } @Override protected int getCostForDefaultProjectile() { // TODO Auto-generated method stub return 0; } @Override protected int getCostForOffenseProjectile() { // TODO Auto-generated method stub return 0; } @Override protected int getCostForDefenseProjectile() { // TODO Auto-generated method stub return 0; } @Override protected int getCostForEnvironmentProjectile() { // TODO Auto-generated method stub return 0; } @Override protected int getCostForDefaultSelf() { return (int)(20*(this.powerEnhancement+1)*Math.pow(0.85, costEnhancement)); } @Override protected int getCostForOffenseSelf() { // TODO Auto-generated method stub return 0; } @Override protected int getCostForDefenseSelf() { // TODO Auto-generated method stub return 0; } @Override protected int getCostForEnvironmentSelf() { return (int)(10*(1.5*potencyEnhancement+1)*(3*powerEnhancement+1)*Math.pow(0.85, costEnhancement)); } @Override protected int getCostForDefaultMelee() { return (int)(100*(potencyEnhancement+1)*(1.5*powerEnhancement+1)*Math.pow(0.85, costEnhancement)); } @Override protected int getCostForOffenseMelee() { return (int)(25*(1.5*potencyEnhancement+1)*Math.pow(1.5, powerEnhancement)*Math.pow(0.85, costEnhancement)); } @Override protected int getCostForDefenseMelee() { return (int)(10*(0.5*potencyEnhancement+1)*(0.7*powerEnhancement+1)*(0.5*powerEnhancement+1)*Math.pow(0.85, costEnhancement)); } @Override protected int getCostForEnvironmentMelee() { // TODO Auto-generated method stub return 0; } }