package WayofTime.alchemicalWizardry.common.demonVillage;

import net.minecraft.world.World;

public class DemonCrosspath 
{
	private int xCoord;
	private int yLevel;
	private int zCoord;
	
	public DemonCrosspath(int xCoord, int yLevel, int zCoord)
	{
		this.xCoord = xCoord;
		this.yLevel = yLevel;
		this.zCoord = zCoord;
	}
	
	public void createCrosspath(World world)
	{
		
	}
}