package WayofTime.bloodmagic.block; import java.util.ArrayList; import java.util.List; import net.minecraft.block.BlockContainer; import net.minecraft.block.material.Material; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.EnumBlockRenderType; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumHand; import net.minecraft.util.math.BlockPos; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import org.apache.commons.lang3.tuple.ImmutablePair; import org.apache.commons.lang3.tuple.Pair; import WayofTime.bloodmagic.BloodMagic; import WayofTime.bloodmagic.api.Constants; import WayofTime.bloodmagic.api.soul.IDemonWillGem; import WayofTime.bloodmagic.api.soul.IDiscreteDemonWill; import WayofTime.bloodmagic.client.IVariantProvider; import WayofTime.bloodmagic.tile.TileDemonCrucible; import WayofTime.bloodmagic.util.Utils; public class BlockDemonCrucible extends BlockContainer implements IVariantProvider { public BlockDemonCrucible() { super(Material.ROCK); setUnlocalizedName(Constants.Mod.MODID + ".demonCrucible"); setCreativeTab(BloodMagic.tabBloodMagic); setHardness(2.0F); setResistance(5.0F); setHarvestLevel("pickaxe", 0); // setBlockBounds(0.3F, 0F, 0.3F, 0.72F, 1F, 0.72F); } @Override public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos) { return false; } @Override public boolean isOpaqueCube(IBlockState state) { return false; } @Override public boolean isVisuallyOpaque() { return false; } @Override public EnumBlockRenderType getRenderType(IBlockState state) { return EnumBlockRenderType.MODEL; } @Override public TileEntity createNewTileEntity(World world, int meta) { return new TileDemonCrucible(); } @Override public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, ItemStack heldItem, EnumFacing side, float hitX, float hitY, float hitZ) { TileDemonCrucible crucible = (TileDemonCrucible) world.getTileEntity(pos); if (crucible == null || player.isSneaking()) return false; if (heldItem != null) { if (!(heldItem.getItem() instanceof IDiscreteDemonWill) && !(heldItem.getItem() instanceof IDemonWillGem)) { return true; } } Utils.insertItemToTile(crucible, player); world.notifyBlockUpdate(pos, state, state, 3); return true; } @Override public void breakBlock(World world, BlockPos blockPos, IBlockState blockState) { TileDemonCrucible tile = (TileDemonCrucible) world.getTileEntity(blockPos); if (tile != null) tile.dropItems(); super.breakBlock(world, blockPos, blockState); } @Override public List> getVariants() { List> ret = new ArrayList>(); ret.add(new ImmutablePair(0, "normal")); return ret; } }