package WayofTime.bloodmagic.item; import java.util.ArrayList; import java.util.List; import java.util.Set; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.block.state.IBlockState; import net.minecraft.client.renderer.ItemMeshDefinition; import net.minecraft.enchantment.EnchantmentHelper; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.SharedMonsterAttributes; import net.minecraft.entity.ai.attributes.AttributeModifier; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.init.Enchantments; import net.minecraft.inventory.EntityEquipmentSlot; import net.minecraft.item.ItemStack; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.event.world.BlockEvent; import net.minecraftforge.fml.common.eventhandler.Event; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import WayofTime.bloodmagic.api.BlockStack; import WayofTime.bloodmagic.api.Constants; import WayofTime.bloodmagic.api.ItemStackWrapper; import WayofTime.bloodmagic.api.util.helper.NetworkHelper; import WayofTime.bloodmagic.client.IMeshProvider; import WayofTime.bloodmagic.client.mesh.CustomMeshDefinitionActivatable; import com.google.common.collect.HashMultiset; import com.google.common.collect.Multimap; import com.google.common.collect.Sets; public class ItemBoundPickaxe extends ItemBoundTool implements IMeshProvider { private static final Set EFFECTIVE_ON = Sets.newHashSet(Blocks.activator_rail, Blocks.coal_ore, Blocks.cobblestone, Blocks.detector_rail, Blocks.diamond_block, Blocks.diamond_ore, Blocks.double_stone_slab, Blocks.golden_rail, Blocks.gold_block, Blocks.gold_ore, Blocks.ice, Blocks.iron_block, Blocks.iron_ore, Blocks.lapis_block, Blocks.lapis_ore, Blocks.lit_redstone_ore, Blocks.mossy_cobblestone, Blocks.netherrack, Blocks.packed_ice, Blocks.rail, Blocks.redstone_ore, Blocks.sandstone, Blocks.red_sandstone, Blocks.stone, Blocks.stone_slab); public ItemBoundPickaxe() { super("pickaxe", 5, EFFECTIVE_ON); setRegistryName(Constants.BloodMagicItem.BOUND_PICKAXE.getRegName()); } @Override public boolean hitEntity(ItemStack stack, EntityLivingBase target, EntityLivingBase attacker) { return true; } @Override public boolean onBlockDestroyed(ItemStack stack, World world, IBlockState block, BlockPos pos, EntityLivingBase entityLiving) { return true; } @Override public boolean canHarvestBlock(IBlockState blockIn) { return blockIn == Blocks.obsidian ? this.toolMaterial.getHarvestLevel() == 3 : (blockIn != Blocks.diamond_block && blockIn != Blocks.diamond_ore ? (blockIn != Blocks.emerald_ore && blockIn != Blocks.emerald_block ? (blockIn != Blocks.gold_block && blockIn != Blocks.gold_ore ? (blockIn != Blocks.iron_block && blockIn != Blocks.iron_ore ? (blockIn != Blocks.lapis_block && blockIn != Blocks.lapis_ore ? (blockIn != Blocks.redstone_ore && blockIn != Blocks.lit_redstone_ore ? (blockIn.getMaterial() == Material.rock || (blockIn.getMaterial() == Material.iron || blockIn.getMaterial() == Material.anvil)) : this.toolMaterial.getHarvestLevel() >= 2) : this.toolMaterial.getHarvestLevel() >= 1) : this.toolMaterial.getHarvestLevel() >= 1) : this.toolMaterial.getHarvestLevel() >= 2) : this.toolMaterial.getHarvestLevel() >= 2) : this.toolMaterial.getHarvestLevel() >= 2); } @Override public float getStrVsBlock(ItemStack stack, IBlockState state) { if (!getActivated(stack)) return 1.0F; return state.getMaterial() != Material.iron && state.getMaterial() != Material.anvil && state.getMaterial() != Material.rock ? super.getStrVsBlock(stack, state) : this.efficiencyOnProperMaterial; } @Override protected void onBoundRelease(ItemStack stack, World world, EntityPlayer player, int charge) { if (world.isRemote) return; boolean silkTouch = EnchantmentHelper.getEnchantmentLevel(Enchantments.silkTouch, stack) > 0; int fortuneLvl = EnchantmentHelper.getEnchantmentLevel(Enchantments.fortune, stack); int range = (int) (charge / 6); //Charge is a max of 30 - want 5 to be the max HashMultiset drops = HashMultiset.create(); BlockPos playerPos = player.getPosition(); for (int i = -range; i <= range; i++) { for (int j = 0; j <= 2 * range; j++) { for (int k = -range; k <= range; k++) { BlockPos blockPos = playerPos.add(i, j, k); BlockStack blockStack = BlockStack.getStackFromPos(world, blockPos); if (blockStack.getBlock().isAir(blockStack.getState(), world, blockPos)) continue; BlockEvent.BreakEvent event = new BlockEvent.BreakEvent(world, blockPos, blockStack.getState(), player); if (MinecraftForge.EVENT_BUS.post(event) || event.getResult() == Event.Result.DENY) continue; if (blockStack.getBlock() != null && blockStack.getBlock().getBlockHardness(blockStack.getState(), world, blockPos) != -1) { float strengthVsBlock = getStrVsBlock(stack, blockStack.getState()); if (strengthVsBlock > 1.1F && world.canMineBlockBody(player, blockPos)) { if (silkTouch && blockStack.getBlock().canSilkHarvest(world, blockPos, world.getBlockState(blockPos), player)) drops.add(new ItemStackWrapper(blockStack)); else { List itemDrops = blockStack.getBlock().getDrops(world, blockPos, world.getBlockState(blockPos), fortuneLvl); if (itemDrops != null) for (ItemStack stacks : itemDrops) drops.add(ItemStackWrapper.getHolder(stacks)); } world.setBlockToAir(blockPos); } } } } } NetworkHelper.getSoulNetwork(player).syphonAndDamage(player, (int) (charge * charge * charge / 2.7)); world.createExplosion(player, playerPos.getX(), playerPos.getY(), playerPos.getZ(), 0.5F, false); dropStacks(drops, world, playerPos.add(0, 1, 0)); } @Override public Multimap getItemAttributeModifiers(EntityEquipmentSlot equipmentSlot) { Multimap multimap = super.getItemAttributeModifiers(equipmentSlot); multimap.put(SharedMonsterAttributes.ATTACK_DAMAGE.getAttributeUnlocalizedName(), new AttributeModifier(ATTACK_DAMAGE_MODIFIER, "Weapon modifier", 5, 0)); multimap.put(SharedMonsterAttributes.ATTACK_SPEED.getAttributeUnlocalizedName(), new AttributeModifier(ATTACK_SPEED_MODIFIER, "Tool modifier", -2.5, 0)); return multimap; } @Override @SideOnly(Side.CLIENT) public ItemMeshDefinition getMeshDefinition() { return new CustomMeshDefinitionActivatable("ItemBoundPickaxe"); } @Override public List getVariants() { List ret = new ArrayList(); ret.add("active=true"); ret.add("active=false"); return ret; } }