Nicholas Ignoffo
dce6bf1e93
Add rune type colors Ritual Diviner tooltip
...
Fixes casing for direction as well. IE: north -> North
2016-05-21 12:47:17 -07:00
Nicholas Ignoffo
253da93b3e
Make it clearer when arrow is not able to fire ( #744 )
...
- Now does not fire an arrow (seems kinda obvious)
- Plays the "fire extinguish" sound as further indication.
2016-05-20 22:39:54 -07:00
Nicholas Ignoffo
c66b99b535
Remove things that shouldn't be there
2016-05-19 17:46:11 -07:00
Nicholas Ignoffo
de5e23e6c4
package-info upd- I mean 1.9.4 update
...
These are now "required" thanks to Mojang giving us some annotations. Yay..?
2016-05-19 17:43:33 -07:00
Nicholas Ignoffo
cb05e643a3
Crusher ritual should ignore unbreakable blocks
...
Also does destroy effects when removing block
2016-05-16 19:12:33 -07:00
WayofTime
1936e2d251
Fixed bound sword stuttering
2016-05-14 15:33:05 -04:00
Nicholas Ignoffo
0855c61943
Fix bound tool attributes ( #741 )
2016-05-13 17:05:40 -07:00
Nicholas Ignoffo
d70f423a10
Fix NPE in Crusher ritual ( #739 )
...
Also adds a utility for spawning an itemstack at a specific block location
2016-05-13 16:50:07 -07:00
WayofTime
b684aebdaa
Fixed the Living Armour so that it wouldn't get damaged by self-sacrificing when you had upgrades that mitigate unblockable sources.
2016-05-12 15:44:12 -04:00
WayofTime
e363ba8ffb
- Fixed it so that the Sentient weaponry is actually repairable using any demon will crystals in an anvil
...
- Changed the stat tracker for Tough Palms so that it counts number of hearts sacrificed, not number of sacrifices
2016-05-12 14:51:42 -04:00
Nicholas Ignoffo
d8de125f52
Reduce debug commands perm level to support command blocks ( #678 )
2016-05-11 20:35:12 -07:00
Nicholas Ignoffo
3f28a9e268
Config for spectral block visible-ness
...
true = Invisible (default)
false = Visible from the outside
2016-05-11 20:30:23 -07:00
Nicholas Ignoffo
9253d6a410
Add an entity blacklist for the Teleposer ( #701 )
...
Added event for when an entity is teleposed. Includes a Post version as well to allow modification of the entity after the fact.
2016-05-11 20:29:16 -07:00
Nicholas Ignoffo
cfce1a4a6c
Fix spectral blocks being opaque ( #716 )
...
Now you can see through the missing fluids
Also reduced the opacity slightly.
2016-05-11 17:40:41 -07:00
Nicholas Ignoffo
b2fb264108
Phantom Bridge sigil should now work while riding entities ( #717 )
...
http://i.imgur.com/TnQRX6v.gifv
2016-05-11 17:27:01 -07:00
Nicholas Ignoffo
f3173c80a7
Fix Phantom Block rendering
2016-05-11 17:26:38 -07:00
Nicholas Ignoffo
a37f3fad7b
Beets should increase Tranquility ( #737 )
2016-05-11 16:44:52 -07:00
WayofTime
4486e03736
Merge branch '1.9' of https://github.com/WayofTime/BloodMagic into 1.9
2016-05-11 18:39:03 -04:00
WayofTime
d26b300b7b
Fixed Elytra upgrade not working on servers. Oops!
2016-05-11 18:38:38 -04:00
Nicholas Ignoffo
3ce6735920
Allow Demonic Will to drop from passive mobs in Peaceful ( #733 )
...
Goes along with b2d1b75f49
and #711
2016-05-09 16:38:43 -07:00
WayofTime
d79be6d312
Added saltpeter and sulfur, used for gunpowder creation and will be used for other things.
2016-05-06 17:51:39 -04:00
WayofTime
ec2ddbd427
Added more alchemy recipes
2016-05-05 15:46:09 -04:00
WayofTime
03fa7b2712
Added plant oil and associated recipes - need to compile a list for future alchemy items
2016-05-05 07:59:08 -04:00
WayofTime
e3b72c3b7e
Made the Tough Skin effect easier to get, and increased the durability of living armour by 50%.
2016-05-04 19:32:32 -04:00
WayofTime
37cb2a1360
Added some more recipes (like rudimentary ore doubling) to the alchemy table
2016-05-04 19:25:42 -04:00
WayofTime
86efa8b1a3
Updated the Alchemy Table recipe system so that it can provide better custom recipes
2016-05-04 16:44:32 -04:00
WayofTime
a5dee50984
Attempted to fix the CME in the routing.
2016-05-03 09:16:56 -04:00
WayofTime
7ce9040aeb
Changed Blood Altar to be stone level for the pick.
2016-05-03 07:29:35 -04:00
WayofTime
25108a5838
Formatting pass.
2016-05-02 20:56:32 -04:00
WayofTime
1e9f3dadd3
Merge pull request #723 from lazerzes/1.9
...
Fixed Issue #703 ; Blocks with MetaData being reset to 0
2016-05-02 20:54:22 -04:00
lazerzes
3f5fd16f87
Fixed Issue #703 ; Blocks with MetaData being reset to 0
2016-05-02 20:45:38 -04:00
WayofTime
c80b083865
More tweaks to the alchemy table, as well as some minor recipes.
2016-05-02 20:08:25 -04:00
WayofTime
ce385bd9a6
Added JEI compat for the Alchemy Table
2016-05-02 13:45:52 -04:00
WayofTime
f9fc33d1ee
Finished work on ISided nature of the alchemy table
2016-05-02 11:45:11 -04:00
WayofTime
a03bc4d9a9
Forgot files...
2016-05-02 11:24:34 -04:00
WayofTime
c32ac20936
Work on alchemy table
2016-05-02 11:24:22 -04:00
WayofTime
7116e3775e
Worked on the Alchemy Table - final push for -35
2016-05-02 08:27:38 -04:00
WayofTime
bc7760b11b
Removed bad code from Elytra upgrade.
2016-05-01 22:33:13 -04:00
WayofTime
d3379ff69b
Additional work on the Alchemy Table, as well as the Elytra upgrade.
2016-05-01 22:32:15 -04:00
Nicholas Ignoffo
d10d6e6275
Comment out Waila compat until Waila updates mappings
2016-05-01 13:55:15 -07:00
WayofTime
f754d14927
Elytra upgrade~ (Untested)
2016-05-01 15:10:32 -04:00
Nicholas Ignoffo
08f865ba8a
Fix JEI support for orb recipes with more than 1 orb
2016-05-01 09:10:12 -07:00
Nicholas Ignoffo
8283047bf1
Re-implement Waila compat
2016-05-01 09:00:49 -07:00
Nicholas Ignoffo
cfa40e9bfb
Update JEI compat
...
Supports new category item system.
Fixes Binding category input slot cycling through input and catalyst.
2016-05-01 08:35:07 -07:00
WayofTime
41edd86602
Work on Elytra upgrade.
...
Fixed Lava Crystals again
2016-05-01 10:01:00 -04:00
WayofTime
08de13b482
Added fall distance mitigation to the jump upgrade
2016-04-30 10:39:50 -04:00
WayofTime
aba4332699
Changed it so that the Mending enchantment consumes the EXP before the Tome of Peritia does
2016-04-29 19:55:23 -04:00
WayofTime
172cf86348
- Changed Living Armour so that it is now damagable. The Living Armour Chestplate will be damaged, but will not break. If it gets to ~0 durability, it will damage your LP network heavily.
...
- Living Armour is now repairable in an anvil with Binding Reagent.
- Started adding in the Alchemy Table... not really started.
2016-04-29 19:45:45 -04:00
Nicholas Ignoffo
aacb54962b
Remove Compression mod bandaid
...
An actual fix was implemented by the author.
2016-04-24 11:54:05 -07:00
Nicholas Ignoffo
4a1484965c
Fix spam when registering potions
2016-04-24 11:52:58 -07:00
Nicholas Ignoffo
d550513f0a
Update Forge + mappings
2016-04-24 10:06:28 -07:00
Nicholas Ignoffo
b408234ab0
Fix formatting in compression compat
2016-04-24 08:50:10 -07:00
Nicholas Ignoffo
ba17fe126e
Config for ignoring Compression mod's compress recipes
...
Over 3200 recipes with *just* vanilla + BM is... bad. Nobody should be adding that many...
2016-04-24 08:30:59 -07:00
Nick
137beb4006
Add a clickable area to Soul Forge to view recipes
2016-04-18 19:23:47 -07:00
Nick
6449da0733
Use separate texture for activated sac dagger instead of enchant overlay
2016-04-17 14:03:26 -07:00
Nick
a4f55d88b6
Change some int displays to Roman Numerals
...
May not be 100% accurate if you somehow manage to get these really, really high, but it's good enough.
2016-04-17 13:51:39 -07:00
Nick
d71f181729
Add decoration safe tooltip to Blood Runes and Ritual Stones
2016-04-17 13:50:23 -07:00
Nick
458f8810b6
Fix Sacrificial Runes not affect sacrifice amount ( #713 )
2016-04-17 00:03:53 -07:00
Nick
b2d1b75f49
Allow passives to drop Will in Peaceful ( #711 )
2016-04-15 16:46:58 -07:00
WayofTime
0e4e428f0e
Fixed NPE when re-activating a ritual.
2016-04-15 13:19:32 -04:00
WayofTime
f770f5eb30
Finished localization of ritual descriptions (for now).
2016-04-15 10:59:22 -04:00
WayofTime
7ca72320c5
Initial work on Capabilities usage for inventories.
2016-04-13 17:58:06 -04:00
WayofTime
744feffc54
Added the recipe for the ritual tinkerer and modified the recipe for the bloodstone blocks.
2016-04-13 14:50:42 -04:00
WayofTime
049d7c8472
Fixed shift-clicking for the routing nodes
2016-04-13 11:46:28 -04:00
WayofTime
c0b39039cc
Fixed the Speed and Jump rituals so that they correctly update the player's motion
2016-04-13 11:05:17 -04:00
Nick Ignoffo
81e9452a21
Merge pull request #709 from Arcaratus/1.9
...
Improved the API and internal workings
2016-04-12 18:37:05 -07:00
Arcaratus
3e50dd4117
Improved the API and internal workings
...
Update things
Fix some more things
Update once more
Refactoring and removing unnecessary null checks
Woops
Fix
Nother fix
Moar fix
Fix imports
Update ItemBindable.java
2016-04-12 20:34:08 -04:00
WayofTime
8571d4d264
Potential fix for routing nodes (I changed nothing, but it now works). Fixed blocks that are solid that did not block sunlight.
2016-04-12 15:25:16 -04:00
WayofTime
0a2dfb4fd4
Finished more ritual stuff
2016-04-11 17:31:14 -04:00
WayofTime
91ddb8b761
A lot more implementation work for custom areas for rituals.
2016-04-11 15:36:27 -04:00
WayofTime
51c79f15a9
Added chest ranges to the rituals that have chests, allowing the location of the chest to be assigned by the player.
2016-04-11 09:57:57 -04:00
WayofTime
9fe525b74b
Did more work on the Ritual Reader. Fixed issue with the Ritual Diviner cycling its direction when you right click on the MRS.
2016-04-11 08:26:41 -04:00
WayofTime
057a951732
Did more work on the Ritual Reader - functionally, it is at about 80%.
2016-04-10 22:09:32 -04:00
WayofTime
30f233b81a
Untested Ritual Reader stuff, and removing some registry shenanigans.
2016-04-10 21:19:18 -04:00
WayofTime
db268b23a4
Started work on the "Ritual Reader," which will in the future give more information about rituals as well as allow you to set the custom areas of the rituals.
2016-04-10 15:05:51 -04:00
Nick
f88dae6dda
Add setRegistryName calls where missing
...
Also fixed Teleposition Sigil having Teleposition Focus's name. Stupid auto-complete not knowing which "TELEP" I wanted.
2016-04-09 17:06:41 -07:00
Nick
d48e4e5ae8
Move setRegistryName out of item/block constructors
2016-04-09 16:50:16 -07:00
WayofTime
b259afc7df
Updated changelog, changed Sacrificial Dagger's call to protected
2016-04-09 17:59:25 -04:00
WayofTime
8b4a7d4999
Did some work on the Sentient Bow to start adding abilities to it
2016-04-09 17:57:30 -04:00
WayofTime
9768909eb8
Fixed it so the sentient bow actually shoots sentient arrows.
2016-04-09 15:35:02 -04:00
WayofTime
0b38f16672
Attempted to do a bit of rebalancing with the upgrade points
2016-04-07 21:11:25 -04:00
WayofTime
21473c12cd
Added True Strike, increasing the damage of critical hits
2016-04-07 16:27:34 -04:00
WayofTime
7b94e414f8
Added Charging Strike armour upgrade
2016-04-07 15:12:57 -04:00
WayofTime
bd36e95fc9
Reworked damage-modifying upgrades
2016-04-07 14:22:45 -04:00
WayofTime
aa6d7bcfaa
WTP, SourceTree?
2016-04-07 14:05:36 -04:00
WayofTime
2c72a27f8f
Added step assist living armour upgrade tracker
2016-04-07 14:00:18 -04:00
WayofTime
832371271a
Added recipe for the Tome of Peritia
2016-04-07 10:44:20 -04:00
WayofTime
c3922fad63
Rebalanced Grave Digger so that it takes into account the swing cooldown
2016-04-07 10:35:00 -04:00
WayofTime
7d9312b2f8
Reverted changes to Living Armour - waiting on change to Forge's armour to balance properly.
2016-04-07 10:07:55 -04:00
WayofTime
aa480af518
Updated forge, did random stuff to the armour before realizing issues with armour calculations
2016-04-06 21:04:50 -04:00
WayofTime
b56bbef29e
Formatting!
2016-04-05 16:16:17 -04:00
WayofTime
029091852d
Fixed Water and Lava sigils placing two sources in special scenarios.
2016-04-05 16:13:49 -04:00
Nick
794ac6a7a2
Move binding back to PIE
...
BM will now only load with Forge 1840+ as that is the version that PIE was re-implemented. Set dependency to avoid crashes. Also updated JEI version so it wouldn't crash with new Forge.
2016-04-04 19:23:06 -07:00
WayofTime
b0b61798fe
Added "Grave Digger" living armour upgrade
2016-04-04 20:18:10 -04:00
WayofTime
1c6c7ba0a6
Fixed some minor bugs with the Living Armour
2016-04-04 19:24:43 -04:00
WayofTime
0755202a35
Fixed custom potion effects so they could be applied server-sided
2016-04-04 13:35:10 -04:00
WayofTime
fa6c57091b
Fixed an issue with the sentient sword having an attack speed of 4 when it did not make a will bracket.
2016-04-03 21:59:47 -04:00
WayofTime
6630e50efd
Fixed the Sentient Sword so that it would use the default will type if it didn't have enough will.
2016-04-03 21:46:23 -04:00
WayofTime
02adac819d
Fixed OutOfBoundsException in the Sentient Sword when you didn't have enough Will
2016-04-03 19:19:45 -04:00
WayofTime
912f1694e8
Added increase in speed for Routing nodes inside of a chunk with Demon Aura
2016-04-03 17:08:00 -04:00
WayofTime
25bfa0c969
Fixed armour calculations for unblockable sources
2016-04-03 13:44:47 -04:00
WayofTime
0afc150cc3
Rebalanced soft fall upgrade poings
2016-04-03 12:19:52 -04:00
WayofTime
96ecd73286
Added Soft Fall and Strong Legs living armour upgrades.
2016-04-03 12:17:42 -04:00
WayofTime
f9bf63ccf1
Fixed NPE when using an empty bucket
2016-04-03 10:12:10 -04:00
WayofTime
fe5a544e9d
Finished the behaviour of the experience book.
2016-04-03 08:54:15 -04:00
WayofTime
dbedcf0745
Fixed it so that the blood orb is no longer consumed in the crafting grid
2016-04-03 07:58:01 -04:00
WayofTime
be87a96a5f
Fixed formatting not working properly on servers.
2016-04-02 21:44:50 -04:00
WayofTime
d20ad198be
Working on the experience book
2016-04-02 20:09:23 -04:00
Nick
2258f7b442
Fix registered name spam
2016-04-02 16:15:22 -07:00
WayofTime
7a119adaf9
More work on the Item Experience Book. Changed the names of the Sanguimancy rituals to be more... majestic.
2016-04-02 18:45:52 -04:00
WayofTime
1d14692a93
Slowly working on an experience book for the mod. Changed Curse building to Beta
2016-04-02 16:42:04 -04:00
WayofTime
378c59d2b3
Updated to Forge 1826
2016-04-02 16:02:01 -04:00
WayofTime
39df6d5bb0
Fixed living armour's training bracelet so that it deactivates any training of upgrades not supported
...
Added "Experienced" living armour upgrade, which provides more xp from picked up orbs.
2016-04-02 10:10:49 -04:00
WayofTime
cc7c594c52
- Removed health buff from Steadfast armour
...
- Changed corrosive sword's effect from poison to wither
2016-04-01 14:29:56 -04:00
WayofTime
66f3a9b581
Fixed #697
2016-03-31 21:11:58 -04:00
WayofTime
b1a532950d
Added damage boost and attack speed penalty for the Destructive sentient armour
2016-03-31 12:37:39 -04:00
WayofTime
92992e246b
Fixed issue with Sentient Sword damage always being 12.
2016-03-30 19:32:57 -04:00
Nick
1cdcd81508
Pull teleportBlocks method into general utility class
...
It's useful in other places and those other places really shouldn't be firing off the TeleposeEvent.
2016-03-29 17:38:11 -07:00
WayofTime
63b541da06
Fixed Teh Nut derp
2016-03-29 19:56:15 -04:00
WayofTime
1b0e07cdb1
Added speed effect to Vengeful armour
2016-03-29 19:36:12 -04:00
Nick
7716e743ad
Fix possible NPE on telepose ( #693 )
2016-03-29 16:27:59 -07:00
WayofTime
eb43a7d04a
Added movement speed on the Vengeful sword when in-hand.
2016-03-29 18:54:12 -04:00
WayofTime
7977fa351f
FINALLY changed it so farm animals do not drop demon will
...
Did work on the armour's unique effects.
2016-03-29 18:39:52 -04:00
WayofTime
3fc5a76d53
Tweaked Tartaric Gem interactions.
2016-03-29 16:34:39 -04:00
WayofTime
39dbaea109
Finalized sentient sword effects
2016-03-29 16:11:16 -04:00
WayofTime
4f6f3860c0
Added Sentient Bow textures and models. Not the most elegant method.
2016-03-29 13:25:00 -04:00
WayofTime
4a58fc5518
Updated Forge to 1813. Worked on the SentientArmour so that it is able to use the different will types depending on what is the highest.
2016-03-29 09:22:25 -04:00
WayofTime
4ea3e0ca92
Created visual niceties when an item uses/contains a different will type.
2016-03-28 20:14:05 -04:00
WayofTime
bd79afd46d
Fixed the divination sigil and did a variety of other fixes.
2016-03-28 07:25:51 -04:00
Nick
c2fe583496
Temporary workaround for binding
...
Also fixes lots of things that went wonky when #684 was merged
I have no clue how much is still broken. Guess we'll find out :D
2016-03-27 20:11:03 -07:00
Nick
1aaa817e65
Cleanup Alchemy Array recipe registry a bit
2016-03-27 20:09:30 -07:00
WayofTime
ed42650c2e
Playing with secondary effects provided by the offhand.
2016-03-27 16:53:08 -04:00
Nick Ignoffo
000ef44068
Merge pull request #687 from Arcaratus/1.9
...
OreDict recipe support!
2016-03-27 10:13:42 -07:00
Arcaratus
800ffa213b
OreDict Altar Recipes!
...
OreDict support for altar and alchemy array recipes!
Changed the alchemy array JEI image
Recipe modularizations
Fix
Like this?
Tehnut patch
Change to List<ItemStack>
2016-03-27 13:12:56 -04:00
Nick
30bc020055
Localized some routing tooltips/chat
2016-03-26 12:32:51 -07:00
WayofTime
5cb39d1dbd
Updated to Forge 1811
2016-03-26 14:32:06 -04:00
WayofTime
f9cb1a08ba
Finished the crystal automation ritual, "Gathering of the Forsaken Souls."
2016-03-24 19:10:57 -04:00
CJCutrone
ba00b166aa
Fix ItemBoundSword damage [1.9 branch]
...
Redid this on the proper branch.
https://github.com/WayofTime/BloodMagic/pull/685
2016-03-24 16:45:51 -05:00
WayofTime
3d2e1d911f
90% finished implementing the crystal growing ritual.
2016-03-24 16:18:39 -04:00
WayofTime
f0730791f7
- Changed the growth behavior of the crystals
...
- Fixed Potion getting for various methods
- Started work on crystal automation ritual
- Finished first iteration of the iterator of AreaDescriptor
2016-03-24 14:11:05 -04:00
Arcaratus
0383f0fb31
Move some base classes into the API
...
Add Javadocs for API classes that didn't already have them
Redo
'nother redo
Another redo
Update ItemSigil.java
Last one, I swear
Fix
2016-03-23 20:23:39 -04:00
WayofTime
801355c051
Fixed rendering of .obj models in hand as well as a few small tweaks to attachment logic for routing nodes.
2016-03-22 11:11:11 -04:00
WayofTime
95b10f35c8
Fixed "see through world" syndrome for most blocks
2016-03-22 09:31:47 -04:00
Nick
d8fe6d21bd
Update Forge + Mappings
2016-03-21 12:55:36 -07:00
Nick
aa48c540f5
Move armor items to IMeshProvider
...
Minor change to IMeshProvider allow for this
2016-03-20 23:21:07 -07:00
Nick
6cd993a619
Re-add localization checks to tooltips
2016-03-20 22:55:03 -07:00
WayofTime
fc70319fa2
Sentient Bow now properly renders when pulling.
2016-03-20 10:06:53 -04:00
WayofTime
fdbdcd56b6
Fixed armour textures
2016-03-19 10:30:01 -04:00
WayofTime
647046fd22
Fixed sentient armour gem.
2016-03-19 10:24:37 -04:00
WayofTime
b86f7c24ed
Fixed #677
2016-03-19 08:47:59 -04:00