Commit graph

10 commits

Author SHA1 Message Date
Nicholas Ignoffo
798bad5583 Clean up TE implementations
Offload some work to base classes that provide some helpers

TODO: Implementations for Inventories (using caps) and ticking tiles with inventories.
2016-09-07 17:46:06 -07:00
Nicholas Ignoffo
f99b21cffc Rewrite LP network data saving system
Instead of creating a new file for each player with their UUID as the name, we create a single file and store it all in a List. That List gets converted to a UUID -> SoulNetwork map when read from the file.

MigrateNetworkDataHandler is used to migrate players from the old system to the new one. It reads both data files and sets the LP of the new network to the LP of the old network (if the old network is larger). Once conversion is done, we delete the old file so that it doesn't happen again and overwrite player progress.

This is an API breaking change due to an import change.
2016-06-12 13:41:02 -07:00
WayofTime
5388dbf883 Added the dyeable recipes for the Sigil of Holding to the Alchemy Table. 2016-06-09 21:43:37 -04:00
Nicholas Ignoffo
de5e23e6c4 package-info upd- I mean 1.9.4 update
These are now "required" thanks to Mojang giving us some annotations. Yay..?
2016-05-19 17:43:33 -07:00
WayofTime
86efa8b1a3 Updated the Alchemy Table recipe system so that it can provide better custom recipes 2016-05-04 16:44:32 -04:00
WayofTime
c80b083865 More tweaks to the alchemy table, as well as some minor recipes. 2016-05-02 20:08:25 -04:00
WayofTime
f9fc33d1ee Finished work on ISided nature of the alchemy table 2016-05-02 11:45:11 -04:00
WayofTime
c32ac20936 Work on alchemy table 2016-05-02 11:24:22 -04:00
WayofTime
7116e3775e Worked on the Alchemy Table - final push for -35 2016-05-02 08:27:38 -04:00
WayofTime
d3379ff69b Additional work on the Alchemy Table, as well as the Elytra upgrade. 2016-05-01 22:32:15 -04:00