Vindex
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e8b4e6f2c0
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Comment fixes
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2016-01-01 10:34:17 +01:00 |
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WayofTime
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6fb409f20f
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Fixed the Soul Network and made sure the majority of the items worked on it.
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2015-12-31 20:10:57 -05:00 |
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WayofTime
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e48eedb874
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Changed formatting to have bracing on a new line
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2015-12-30 15:34:40 -05:00 |
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WayofTime
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e5eddd6c45
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Finished fixing issues in the rituals. Added an initial system for setting a boundary for an effect in a ritual.
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2015-12-30 15:24:25 -05:00 |
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Nick
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1c8d6d6986
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Allow rituals to specify an update time. Default is 20
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2015-12-29 12:32:06 -08:00 |
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WayofTime
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6c6d8067bf
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Fixed the rituals. Thanks, AlgorithmX2!
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2015-12-29 14:22:33 -05:00 |
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WayofTime
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16a6333c6f
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Added the Ritual for Water and did some rudimentary tests. Issue: MRS does not load properly on world load.
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2015-12-29 13:41:03 -05:00 |
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WayofTime
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0e1173ef5d
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Added directionality to rituals.
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2015-12-29 09:10:03 -05:00 |
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WayofTime
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971d4c4d1e
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Fixed the ritual system so that it would properly validate the ritual from the list.
Used the activation crystal's owner's LP to activate the ritual.
Removed some unnecessary imports.
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2015-12-29 08:44:34 -05:00 |
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Nick
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24058d7350
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Move SoulNetwork to UUID system
*Should* work correctly. As for all major changes, needs to be
thoroughly tested.
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2015-12-28 20:13:11 -08:00 |
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Nick
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03847ad6d9
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Committing the Ritual stuff
Incomplete. Ritual detection/rotation needs to be implemented. Currently hardcoded to a test ritual
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2015-12-26 16:49:25 -08:00 |
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Nick
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c086c23915
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Fix TileEntities not ticking
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2015-11-29 10:49:13 -08:00 |
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Nick
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34dee6447b
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A whole lot of formatting cleanup
Also changes NBTHolder to a standard Constants class with subclasses for each category
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2015-11-28 18:25:46 -08:00 |
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Nick
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6fc22c170e
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Lombokify
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2015-11-03 10:44:08 -08:00 |
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Nick
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92bf7cc35b
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Imperfect rituals work mostly now
Just need to figure out an issue with the config
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2015-11-02 17:45:11 -08:00 |
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Nick
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096ba02450
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Refactor everything to WayofTime.bloodmagic.*
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2015-11-02 12:39:47 -08:00 |
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