Commit graph

65 commits

Author SHA1 Message Date
WayofTime
6fb409f20f Fixed the Soul Network and made sure the majority of the items worked on it. 2015-12-31 20:10:57 -05:00
WayofTime
e48eedb874 Changed formatting to have bracing on a new line 2015-12-30 15:34:40 -05:00
WayofTime
e5eddd6c45 Finished fixing issues in the rituals. Added an initial system for setting a boundary for an effect in a ritual. 2015-12-30 15:24:25 -05:00
Nick
1c8d6d6986 Allow rituals to specify an update time. Default is 20 2015-12-29 12:32:06 -08:00
WayofTime
6c6d8067bf Fixed the rituals. Thanks, AlgorithmX2! 2015-12-29 14:22:33 -05:00
WayofTime
16a6333c6f Added the Ritual for Water and did some rudimentary tests. Issue: MRS does not load properly on world load. 2015-12-29 13:41:03 -05:00
WayofTime
0e1173ef5d Added directionality to rituals. 2015-12-29 09:10:03 -05:00
WayofTime
971d4c4d1e Fixed the ritual system so that it would properly validate the ritual from the list.
Used the activation crystal's owner's LP to activate the ritual.
Removed some unnecessary imports.
2015-12-29 08:44:34 -05:00
Nick
24058d7350 Move SoulNetwork to UUID system
*Should* work correctly. As for all major changes, needs to be
thoroughly tested.
2015-12-28 20:13:11 -08:00
Nick
03847ad6d9 Committing the Ritual stuff
Incomplete. Ritual detection/rotation needs to be implemented. Currently hardcoded to a test ritual
2015-12-26 16:49:25 -08:00
Nick
c086c23915 Fix TileEntities not ticking 2015-11-29 10:49:13 -08:00
Nick
34dee6447b A whole lot of formatting cleanup
Also changes NBTHolder to a standard Constants class with subclasses for each category
2015-11-28 18:25:46 -08:00
Nick
6fc22c170e Lombokify 2015-11-03 10:44:08 -08:00
Nick
92bf7cc35b Imperfect rituals work mostly now
Just need to figure out an issue with the config
2015-11-02 17:45:11 -08:00
Nick
096ba02450 Refactor everything to WayofTime.bloodmagic.* 2015-11-02 12:39:47 -08:00
Renamed from src/main/java/WayofTime/alchemicalWizardry/tile/TileMasterRitualStone.java (Browse further)