Commit graph

37 commits

Author SHA1 Message Date
Nicholas Ignoffo d99cf77288 Move config to annotation system
All old configs must be deleted for this to work properly. Since the rest
of the update is filled with world breaking changes, this should be fine.

Also some mapping updates

(cherry picked from commit d587a8c)
2018-02-04 19:01:27 -08:00
Nicholas Ignoffo 08258fd6ef Run formatter 2017-08-15 21:30:56 -07:00
Nicholas Ignoffo 554c9852e6 Move commonly used API systems to a plugin based system
Create a class that implements IBloodMagicPlugin and annotate it with
`@BloodMagicPlugin`. The `register` method will be called during init.

Currently implemented systems:
- Blacklisting
  - Teleposer
  - Teleposer (entity)
  - Transposition
  - Well of Suffering
  - Green Grove
- Setting sacrificial values
- Adding altar components
2017-08-15 18:14:28 -07:00
Nicholas Ignoffo 5fcdd978d7 this doesn't compile yet, but have something to peek at 2017-08-14 20:53:46 -07:00
Nicholas Ignoffo 93d7efcb40 Fix crash when creating a tank stack with meta > 15 (#1057)
Also finally fixes the tanks so they properly drop themselves.
2017-02-20 13:47:36 -08:00
Nicholas Ignoffo 72c321acb0 Implement an inverted MRS that requires an RS signal to function (#1022)
(cherry picked from commit ddb7542)
2017-02-19 14:41:06 -08:00
Nicholas Ignoffo 91a900d84e Add current charge to Waila tooltip (#1013)
(cherry picked from commit c7f2b7d)
2017-01-02 01:58:24 -08:00
Nicholas Ignoffo a628adfde8 Lowercase all the tooltip strings 2017-01-02 01:18:29 -08:00
Nicholas Ignoffo f5a68adc2e Remove all the package-info.java's
Except the API one
2017-01-01 21:49:52 -08:00
Nicholas Ignoffo d80afb18f0 More progress 2017-01-01 21:43:34 -08:00
Nicholas Ignoffo 00d6f8eb46 Initial stab at 1.11
About halfway.
2016-12-12 19:56:37 -08:00
Arcaratus aac2623440 Implement a functioning Blood Tank (#969)
Added a search bar to the Upgrade Tomes Creative Tab
Updated some Altar fluid code (remove deprecated stuff)
Moved Rendering classes into appropriate package
Fix the localization errors on the Demon Crystals
A few cleanups here and there
2016-12-11 17:28:47 -08:00
Nicholas Ignoffo 1f31268669 Fix Mimic render ignoring meta (#965)
Also re-implements Waila handler correctly
2016-11-11 16:50:44 -08:00
Nicholas Ignoffo 6c4fe34152 Fix Waila altar progress percent (#796)
After rewriting half of Waila, I understand how these things should be done, now
2016-10-31 00:07:59 -07:00
Nicholas Ignoffo 1a5d9d3e45 Fix occasional crash when looking at Mimic blocks with Waila installed (#949) 2016-10-18 17:05:06 -07:00
WayofTime 5cb5ec4264 Changed most of the BlockString blocks to a BlockEnum in order to solve a loading issue with schematics. 2016-10-15 22:02:16 -04:00
Nicholas Ignoffo 24b4c4b8d1 Made all item fields final 2016-09-10 17:04:24 -07:00
Nicholas Ignoffo 537ccc092c Made all block fields final 2016-09-10 16:13:20 -07:00
Nicholas Ignoffo f4feb07e47 Waila should display if a ritual is deactivated 2016-09-07 16:58:45 -07:00
WayofTime 976fa1981d Finished dungeon block localization of all current Dungeon Blocks. Finished implementing BlockStringStairs. Added the WAILA compat for the Stairs. 2016-09-06 16:53:52 -04:00
Nicholas Ignoffo 348664c3fe Fix Waila stack display for pillars 2016-09-05 15:04:02 -07:00
WayofTime 0420779e5e Added different types of mimic blocks and created their recipes 2016-08-23 17:35:43 -04:00
Nicholas Ignoffo a38d9b435b Waila compat for mimic blocks 2016-08-14 12:13:19 -07:00
WayofTime 8c4eff0d81 Formatting! 2016-06-23 21:43:27 -04:00
Nicholas Ignoffo f474c31bc9 Re-implement Waila integration 2016-05-31 16:43:11 -07:00
Nicholas Ignoffo de5e23e6c4 package-info upd- I mean 1.9.4 update
These are now "required" thanks to Mojang giving us some annotations. Yay..?
2016-05-19 17:43:33 -07:00
Nicholas Ignoffo d10d6e6275 Comment out Waila compat until Waila updates mappings 2016-05-01 13:55:15 -07:00
Nicholas Ignoffo 8283047bf1 Re-implement Waila compat 2016-05-01 09:00:49 -07:00
Nick 6c729db70c Initial 1.9 commit
This DOES NOT BUILD. Do not even attempt.

Almost everything has been ported besides the block/item packages. Then it's a matter of testing what broke.
2016-03-17 13:00:46 -07:00
WayofTime da6f410394 Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP. 2016-02-25 08:54:18 -05:00
Nick ef6e066d94 Waila handler for Alchemy Array 2016-02-04 17:07:53 -08:00
Nick 7e8b469349 Allow rituals to be disabled via config (#545)
Not automated like the old method, but works. Requires an MC restart. Might look at making it reload-able while ingame at a later date.
2016-02-01 17:05:39 -08:00
Nick 254d9bec80 Prepare ICompatibility for phase based loading
Some compat will need to be done at different loading phases. This should allow that to be handled fairly easily.
2016-01-09 20:41:01 -08:00
WayofTime 71421b7d88 Formatted the code - Release state for Blood Magic 1.8.9-2.0.0-1 2016-01-02 17:56:37 -05:00
Nick 5273a85711 Fix crash when Waila is not present 2016-01-02 12:46:44 -08:00
Nick 6351fd2d3e Waila data provider for rituals 2016-01-01 19:04:53 -08:00
Nick 2eaa9bf578 Hey look, the actual compat classes... >.> 2016-01-01 15:41:01 -08:00