Commit graph

13 commits

Author SHA1 Message Date
WayofTime
3e7187610a Further un-stupified the routing GUI. 2016-08-31 07:26:22 -04:00
Nicholas Ignoffo
eb76760919 Routing system should accept I(Sided)Inventory
Stupid non-capability using n00bz0rz
2016-06-21 19:33:26 -07:00
WayofTime
86efa8b1a3 Updated the Alchemy Table recipe system so that it can provide better custom recipes 2016-05-04 16:44:32 -04:00
Nick
6c729db70c Initial 1.9 commit
This DOES NOT BUILD. Do not even attempt.

Almost everything has been ported besides the block/item packages. Then it's a matter of testing what broke.
2016-03-17 13:00:46 -07:00
WayofTime
8b6787b27c Converted the Master Routing Node so that it would use a TreeMap instead of a HashMap for sorting. Modified TestItemFilter so it actually worked without exceptions.
Added default item filter which allows all items through.
2016-01-21 10:45:45 -05:00
WayofTime
2a028414b1 Temporary bandaid of bandaids. 2016-01-18 18:55:51 -05:00
WayofTime
815faa2ced Added routing filters as well as recipes and temp textures. 2016-01-16 11:10:58 -05:00
WayofTime
33ba7cc38f Iiiiinnnnnnnnnntegeeerrrrrrr 2016-01-15 06:44:26 -05:00
WayofTime
e888907350 Fixed the LivingArmourHandler for defense so it no longer ate armour. 2016-01-15 06:24:10 -05:00
WayofTime
652b6a45fd Initial framework for the item routing is completed 2016-01-14 14:11:16 -05:00
WayofTime
a895809274 Added packet handlers, guis, etc required to handle the routing nodes. Added the ability to have a different filter for each direction. 2016-01-14 11:06:50 -05:00
WayofTime
ac919c7882 Implemented ghost items for the inventory - will be adjusted. 2016-01-14 08:27:09 -05:00
WayofTime
1b6e3442ae Fixed movement upgrade stat tracking. 2016-01-12 12:38:51 -05:00