Nick
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6c729db70c
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Initial 1.9 commit
This DOES NOT BUILD. Do not even attempt.
Almost everything has been ported besides the block/item packages. Then it's a matter of testing what broke.
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2016-03-17 13:00:46 -07:00 |
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WayofTime
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da6f410394
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Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.
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2016-02-25 08:54:18 -05:00 |
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Nick
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b6bdd0740c
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Fix method conflict for IImperfectRitualStone
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2016-01-31 15:48:49 -08:00 |
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Nick
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fa030a1d43
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Add an unlocalized name to Imperfect Rituals
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2016-01-01 18:54:58 -08:00 |
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Arcaratus
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a8a0ae6e8b
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Teleposers and refractoring
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2016-01-01 12:08:17 -05:00 |
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WayofTime
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e48eedb874
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Changed formatting to have bracing on a new line
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2015-12-30 15:34:40 -05:00 |
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Nick
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34dee6447b
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A whole lot of formatting cleanup
Also changes NBTHolder to a standard Constants class with subclasses for each category
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2015-11-28 18:25:46 -08:00 |
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Nick
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b419e9aae9
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The last of the Imperfect Rituals + Tile handles lightning
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2015-11-05 19:58:43 -08:00 |
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Nick
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b1e8930c11
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Rain imperfect ritual
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2015-11-03 08:15:24 -08:00 |
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Nick
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ac5402df6b
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Cleanup
Renders for Runes
Creative crystal renders
Formatting
Lang additions
Some attempted (not successful) fixes for SoulNetwork
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2015-11-02 19:18:53 -08:00 |
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Nick
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d285736ca9
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Imperfect ritual system hopefully works correctly now
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2015-11-02 18:00:48 -08:00 |
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Nick
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92bf7cc35b
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Imperfect rituals work mostly now
Just need to figure out an issue with the config
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2015-11-02 17:45:11 -08:00 |
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