Commit graph

1168 commits

Author SHA1 Message Date
WayofTime 9839dccd04 Merge branch '1.8-Rewrite' of https://github.com/WayofTime/BloodMagic into 1.8-Rewrite 2016-01-31 13:57:17 -05:00
WayofTime a9dae1b0d4 Fixed the demon will so that you can actually pick it up when you have no gem. Fix #587 2016-01-31 13:56:55 -05:00
Nick 5f16ed72f8 Swing arm when imperfect ritual activation is successful 2016-01-30 19:34:26 -08:00
WayofTime d5670b5f0e Fixed the bound sword so that it now drops weak blood shards. 2016-01-30 22:22:46 -05:00
Nick 77e8f5b494 Update changelog 2016-01-30 15:12:48 -08:00
Nick 007e415c36 Add IMC support for some API methods 2016-01-30 14:58:37 -08:00
Nick 2220cc1819 Fix Living Armor check NPE. Again. (#584)
I reversed some logic. don't code when tired, kids.
2016-01-30 12:17:52 -08:00
WayofTime 4bb7faabb1 Added the same ability to the Seer sigil. 2016-01-30 08:47:14 -05:00
WayofTime 820418558e Fixed Blood Light particles being purple. Added ability for the Divination Sigil to look at information of the incense altar 2016-01-30 08:44:49 -05:00
WayofTime 690cf6c4f3 Added recipes and block textures to the path blocks. 2016-01-30 07:58:08 -05:00
WayofTime 8d854a5b69 Merge branch '1.8-Rewrite' of https://github.com/WayofTime/BloodMagic into 1.8-Rewrite 2016-01-30 06:46:01 -05:00
Nick 608cc3d2b8 Fix Living Armor check NPE (#583) 2016-01-30 01:39:23 -08:00
WayofTime 6575c97aa5 Made it so the incense altar needs a minimum number of roads in order to reach specific tiers. Added as a bandaid measure for setting tiers. 2016-01-29 21:33:29 -05:00
WayofTime 5dabee3c86 Updated the changelog. 2016-01-29 21:21:51 -05:00
WayofTime eaba4e6cc2 Made it so that Demon Will will be voided if the player's tartaric gems are all full. 2016-01-29 21:19:59 -05:00
WayofTime 219b997b24 Decreased effect of looting for the Sentient Sword. Allowed the sword to attack when deactivated. Allowed blocking with the sword. 2016-01-29 21:08:30 -05:00
Nick e0fcf10a1b Minor Living Armor cleanup 2016-01-28 22:37:19 -08:00
Nick Ignoffo 3da5734225 Merge pull request #582 from BBoldt/1.8-Rewrite
Much better sentient armor textures by Yulife
2016-01-28 21:55:50 -08:00
BBoldt 9e44fcbaad Yulife - Sentient Armor + blood shards 2016-01-28 18:46:16 -08:00
Nick 1b862bcec7 Forgot to add redstone handling to changelog 2016-01-28 15:18:37 -08:00
Nick d769ee2d37 Repackage living armor upgrades and trackers
all the organizations
2016-01-28 14:56:49 -08:00
Nick a408f9a959 Rituals now react to redstone 2016-01-28 14:54:32 -08:00
Nick 5b05a175bb Un-nerf Ritual Stone recipe to provide 4 again (#580) 2016-01-28 13:22:38 -08:00
WayofTime cc1e11f09f Added some rudimentary path blocks for the tranquility altar - textures pending. 2016-01-26 19:39:39 -05:00
WayofTime f4d0b18521 Added more infrastructure to the incense system. 2016-01-26 14:33:02 -05:00
WayofTime 1242fefc30 Added sentient armour gem recipe. Added ability for Tartaric gems to fill other gems. 2016-01-26 07:56:17 -05:00
WayofTime e2a007d932 Merge pull request #578 from BBoldt/1.8-Rewrite
Sentient armour, Living armour, sentient bow and arrow; routing stuff; soul forge gui tweaks
2016-01-26 06:28:09 -05:00
BBoldt c953228585 BBoldt - Sentient Armor, soul forge gui tweaks 2016-01-26 02:31:54 -08:00
BBoldt 9aaf981092 Yulife - Sentient Bow & Arrow, Routing stuff, living armor 2016-01-25 23:56:59 -08:00
Nick Ignoffo 895413f0f0 Merge pull request #567 from Arcaratus/1.8-Rewrite
Fixed up Bound Sword
2016-01-25 13:23:30 -08:00
WayofTime 3984d80a41 Updated changelog for next release 2016-01-24 21:03:52 -05:00
Nick 58144d67eb Don't log all registered compression recipes
The amount is fine, but avoiding spamming console is preferable.
2016-01-24 17:50:15 -08:00
Nick 0209b3f98d Fix Imperfect Rituals not working 2016-01-24 17:47:22 -08:00
Nick ad296a8e0e Fix client always reporting 0 LP 2016-01-24 17:47:11 -08:00
WayofTime de08e5d0ac Fixed crash when activating rituals on servers. 2016-01-24 06:54:46 -05:00
WayofTime c8ded3c6dd Added more framework for the incense altar. 2016-01-23 21:18:06 -05:00
Nick fd29ac8e7f Tiles of the same type are no longer reset on telepose (#576) 2016-01-23 17:20:55 -08:00
WayofTime 574c995865 Added a bit of framework for the incense system. 2016-01-23 16:25:39 -05:00
Nick 2ffd6c144a Cut down on the amount of model spam
Just 2 bad ones left:

* AlchemyArray (need to render the TESR for item)
* Test Spell Block (this is going away I think so not a huge deal)
2016-01-23 01:26:53 -08:00
Nick 50bd8514ee Allow mods to blacklist their blocks from Green Grove 2016-01-23 00:32:10 -08:00
Nick f7682e5c29 Forgot to blacklist the new NBT tag for bindables 2016-01-23 00:20:21 -08:00
Nick 2d6b4611ef Attempt 2 at fakeplayer lookup fix
Removes the name checker and is now based on class names.
2016-01-22 17:19:01 -08:00
Nick 4b9eaa90d8 Should fix the Sacrifice Pack fakeplayer lookup 2016-01-22 16:06:48 -08:00
Nick a769e9d0a7 Make sure sacrifice packs don't store more than capacity 2016-01-22 02:21:10 -08:00
Nick 3920e0926f Allow slight configuration of Coat of Arms conversion
Gives modpacks control while still retaining a bit of balance.
2016-01-21 12:54:46 -08:00
WayofTime b8079bb509 Added multiple router filters and made sure that they are able to work properly. Textures and localization completed. Added a recipe for a consumable "frame" - more of these gating materials to be added. 2016-01-21 15:53:37 -05:00
WayofTime 6c91865c5e Added max transfer amount to filter transfer argument. 2016-01-21 10:57:52 -05:00
WayofTime 8b6787b27c Converted the Master Routing Node so that it would use a TreeMap instead of a HashMap for sorting. Modified TestItemFilter so it actually worked without exceptions.
Added default item filter which allows all items through.
2016-01-21 10:45:45 -05:00
Nick 8f17953b97 Forgot to add to config GUI 2016-01-19 19:53:32 -08:00
Nick 073873960c Allow modifying of entity sacrificial values
Done via API or Config. API values take precedence over Config values.
2016-01-19 19:46:49 -08:00