WayofTime
|
acde7ceccd
|
Did some work on the Crushing ritual and made it so that it ignores liquids.
The Lava Ritual now places source blocks when the fluid is flowing.
Added the ability for my potions to (finally) have custom sprites.
|
2016-07-12 16:57:22 -04:00 |
|
WayofTime
|
98ed17fe21
|
Updated the Demon Aura hud by allowing it to actually see the Aura in the chunk - refresh rate is 50 ticks.
|
2016-07-10 15:27:26 -04:00 |
|
Nicholas Ignoffo
|
512600a677
|
Split EventHandler into multiple different handlers
Better organization allows for finding things easier
|
2016-05-30 18:20:31 -07:00 |
|
Nick
|
6c729db70c
|
Initial 1.9 commit
This DOES NOT BUILD. Do not even attempt.
Almost everything has been ported besides the block/item packages. Then it's a matter of testing what broke.
|
2016-03-17 13:00:46 -07:00 |
|
WayofTime
|
22bd2f0628
|
Fixed WillChunks so that you should not get a null chunk when requested.
|
2016-03-14 20:16:31 -04:00 |
|
WayofTime
|
70f4c117d7
|
Added growth method for the crystals.
|
2016-02-26 22:11:28 -05:00 |
|
WayofTime
|
743af85a61
|
Added Demon Pylon (currently no model) which pulls demon will from surrounding chunks into its chunk.
|
2016-02-23 13:40:08 -05:00 |
|
WayofTime
|
2c49c49441
|
Started work on Demon Will Inversion system.
|
2016-02-21 20:10:56 -05:00 |
|