Commit graph

10 commits

Author SHA1 Message Date
WayofTime ab0c49f8c7 General toying with the enchantments for the Omega armour, tweaked the ritual diviner's functionality, fixed teleposers not teleposing players in certain circumstances. 2015-04-08 09:52:51 -04:00
hilburn 9cf011fbd9 Diviner Changes
Doesn't require Ritual Stones in creative mode
Doesn't scroll both the direction and ritual any more (direction only
changes when non-shifted)
Can scroll the direction backwards
2015-02-06 00:44:01 +00:00
hilburn 976599afe0 Changes to Item Binding
Allows event to cancel the binding (rather than set key to "" which had
the same effect but was messy)

Prevents binding by Fake Players
2015-02-03 00:03:43 +00:00
Ben Blank c0cb436797 extract an interface representing the Ritual Diviner into the API for use by other mods 2015-01-31 11:44:05 -08:00
Adaptivity c06c34f6b7 Long-awaited feature(Localized messages and more) 2015-01-22 20:13:57 +03:00
WayofTime 56ccd3188d Refactoring 2015-01-16 10:00:50 -05:00
WayofTime 90aeaac6e2 (Yes, I nerfed the Green Grove.) 2014-11-19 18:48:26 -05:00
WayofTime beea2e875a Started working on allowing RitualDiviner to do directions.
Completed refactorization of spell system.
Increased protection against void damage while void sigil is in Bound Armour.
Added an OnRitualStop with an Enum input providing the action.
Added more events.
2014-11-12 17:14:43 -05:00
WayofTime 39b4243a82 More work on the implementation of events 2014-11-07 13:45:02 -05:00
WayofTime a2b006105e Testing the creation of hell 2014-10-31 17:35:30 -04:00
Renamed from 1.7.10/main/java/WayofTime/alchemicalWizardry/common/items/ItemRitualDiviner.java (Browse further)