Commit graph

13 commits

Author SHA1 Message Date
Arcaratus b2f7ec6030 Finished TileEntities 2015-07-30 10:21:53 -04:00
WayofTime c5681dc831 Initial commit of BM 1.8 2015-07-29 08:23:01 -04:00
Arcaratus c447106cb1 Performance Commit 2 2015-07-28 13:49:26 -04:00
Anton 47e7cad9e9 Make some messages localized serverside 2015-04-26 13:50:55 +03:00
WayofTime 389910f716 Book tests and Movage of Int3 2015-01-24 08:18:58 -05:00
Adaptivity c06c34f6b7 Long-awaited feature(Localized messages and more) 2015-01-22 20:13:57 +03:00
WayofTime 56ccd3188d Refactoring 2015-01-16 10:00:50 -05:00
WayofTime fd330233dd Added new LocalRitualStorage methods, to allow rituals to store data more fluidly. 2015-01-14 21:44:59 -05:00
WayofTime ad3289d080 Updated Sanguine Armour textures, added Blood Letter's Pack texture, fixed API imports. 2014-11-17 18:33:11 -05:00
WayofTime 6c4c579e89 Added RitualStopEvent and RitualRunEvent 2014-11-13 09:37:09 -05:00
WayofTime f39db196ca Moved more spell stuff, created localized APISpellHelper, created RitualActivatedEvent 2014-11-13 09:24:29 -05:00
WayofTime beea2e875a Started working on allowing RitualDiviner to do directions.
Completed refactorization of spell system.
Increased protection against void damage while void sigil is in Bound Armour.
Added an OnRitualStop with an Enum input providing the action.
Added more events.
2014-11-12 17:14:43 -05:00
WayofTime a2b006105e Testing the creation of hell 2014-10-31 17:35:30 -04:00
Renamed from 1.7.10/main/java/WayofTime/alchemicalWizardry/common/tileEntity/TEMasterStone.java (Browse further)