Nicholas Ignoffo
83f0eefa15
Update mappings + dependencies
2019-01-31 19:10:37 -08:00
Nicholas Ignoffo
70d98455b7
Cleaned up a lot of different inspections
2018-03-01 19:27:39 -08:00
Nicholas Ignoffo
90a071ae23
Fix some logger usages
2018-02-17 09:54:29 -08:00
Nicholas Ignoffo
b29ade63f0
Logging overhaul
2018-02-16 23:48:28 -08:00
Nicholas Ignoffo
2fecb427fd
Merge apibutnotreally with the main packages
...
Do not consider anything outside of the true API safe to use. And even then,
I'm changing things. Just wait. Please I beg you.
2018-02-15 18:49:07 -08:00
Nicholas Ignoffo
ddaadfbe52
Swap the API packages
...
The new one is now built for the api jar and the old one is now internal.
It will slowly be moved around to sane places within the internal code. Most
of the features provided in the old "api" are addon specific features which
will generally rely on the main jar anyways. The new API will be specific
to compatibility features, such as blacklists, recipes, and value modification.
2018-02-05 17:04:46 -08:00
Nicholas Ignoffo
08258fd6ef
Run formatter
2017-08-15 21:30:56 -07:00
Nicholas Ignoffo
5fcdd978d7
this doesn't compile yet, but have something to peek at
2017-08-14 20:53:46 -07:00
WayofTime
e8dd07893e
Added a null check for the Will getter for the Aura incase the WillChunk somehow does not generate. ( #1011 )
...
(cherry picked from commit f083071
)
2017-01-02 01:57:23 -08:00
Nicholas Ignoffo
00d6f8eb46
Initial stab at 1.11
...
About halfway.
2016-12-12 19:56:37 -08:00
WayofTime
5c627d123c
Initial push of the Inversion Pillars - this is before full implementation of features and before fixing the item model.
2016-09-11 10:02:06 -04:00
WayofTime
acde7ceccd
Did some work on the Crushing ritual and made it so that it ignores liquids.
...
The Lava Ritual now places source blocks when the fluid is flowing.
Added the ability for my potions to (finally) have custom sprites.
2016-07-12 16:57:22 -04:00
WayofTime
98ed17fe21
Updated the Demon Aura hud by allowing it to actually see the Aura in the chunk - refresh rate is 50 ticks.
2016-07-10 15:27:26 -04:00
Nicholas Ignoffo
512600a677
Split EventHandler into multiple different handlers
...
Better organization allows for finding things easier
2016-05-30 18:20:31 -07:00
Nick
6c729db70c
Initial 1.9 commit
...
This DOES NOT BUILD. Do not even attempt.
Almost everything has been ported besides the block/item packages. Then it's a matter of testing what broke.
2016-03-17 13:00:46 -07:00
WayofTime
22bd2f0628
Fixed WillChunks so that you should not get a null chunk when requested.
2016-03-14 20:16:31 -04:00
WayofTime
70f4c117d7
Added growth method for the crystals.
2016-02-26 22:11:28 -05:00
WayofTime
743af85a61
Added Demon Pylon (currently no model) which pulls demon will from surrounding chunks into its chunk.
2016-02-23 13:40:08 -05:00
WayofTime
2c49c49441
Started work on Demon Will Inversion system.
2016-02-21 20:10:56 -05:00