Nicholas Ignoffo
554c9852e6
Move commonly used API systems to a plugin based system
...
Create a class that implements IBloodMagicPlugin and annotate it with
`@BloodMagicPlugin`. The `register` method will be called during init.
Currently implemented systems:
- Blacklisting
- Teleposer
- Teleposer (entity)
- Transposition
- Well of Suffering
- Green Grove
- Setting sacrificial values
- Adding altar components
2017-08-15 18:14:28 -07:00
Nicholas Ignoffo
5fcdd978d7
this doesn't compile yet, but have something to peek at
2017-08-14 20:53:46 -07:00
Nicholas Ignoffo
00d6f8eb46
Initial stab at 1.11
...
About halfway.
2016-12-12 19:56:37 -08:00
Nicholas Ignoffo
537ccc092c
Made all block fields final
2016-09-10 16:13:20 -07:00
WayofTime
7d690ad598
Generalized the demon entity AI logic. Also improved the behaviour of the mimic entities.
2016-08-29 18:56:21 -04:00
WayofTime
b422e00019
Fixed SILLY rendering errors with the Mimic
2016-08-26 17:11:03 -04:00
WayofTime
215b337f71
Added peaceful-friendly settings for the Sentient Mimics
2016-08-26 17:01:34 -04:00
WayofTime
8a94dd8acd
Mimic entities will spawn when the player can see their block and they are within 5 blocks (mimics with inventories only spawn on interacting with them).
2016-08-24 17:06:24 -04:00
WayofTime
421aa77c02
Worked on mimic spawning and death - needs some adjustments
2016-08-23 19:41:05 -04:00
WayofTime
80bf140ee5
Made it so placed mimic blocks replace the block that you place it on unless you hold shift. Also worked on dungeon schematic saving/loading.
2016-08-22 14:22:18 -04:00