WayofTime
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932a767ecf
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Added the ability for the blood altar to have its buffer tanks accessed
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2016-01-31 18:30:57 -05:00 |
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WayofTime
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8d6bc20400
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Added magnetism sigil array and texture for the reagent.
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2016-01-31 16:23:17 -05:00 |
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WayofTime
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74ec4ef7c1
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Merge pull request #588 from BBoldt/1.8-Rewrite
Yulife - Forge, Altar, Slates, small tweaks
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2016-01-31 16:05:24 -05:00 |
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BBoldt
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8344c3eba3
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Yulife - Forge, Altar, Slates, small tweaks
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2016-01-31 12:29:56 -08:00 |
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WayofTime
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27d63d5df3
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Added blood lamp reagent, sigil effects, and the blood lamp array.
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2016-01-31 14:31:16 -05:00 |
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WayofTime
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9839dccd04
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Merge branch '1.8-Rewrite' of https://github.com/WayofTime/BloodMagic into 1.8-Rewrite
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2016-01-31 13:57:17 -05:00 |
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WayofTime
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a9dae1b0d4
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Fixed the demon will so that you can actually pick it up when you have no gem. Fix #587
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2016-01-31 13:56:55 -05:00 |
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Nick
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5f16ed72f8
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Swing arm when imperfect ritual activation is successful
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2016-01-30 19:34:26 -08:00 |
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WayofTime
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d5670b5f0e
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Fixed the bound sword so that it now drops weak blood shards.
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2016-01-30 22:22:46 -05:00 |
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Nick
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77e8f5b494
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Update changelog
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2016-01-30 15:12:48 -08:00 |
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Nick
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007e415c36
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Add IMC support for some API methods
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2016-01-30 14:58:37 -08:00 |
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Nick
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2220cc1819
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Fix Living Armor check NPE. Again. (#584)
I reversed some logic. don't code when tired, kids.
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2016-01-30 12:17:52 -08:00 |
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WayofTime
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4bb7faabb1
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Added the same ability to the Seer sigil.
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2016-01-30 08:47:14 -05:00 |
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WayofTime
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820418558e
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Fixed Blood Light particles being purple. Added ability for the Divination Sigil to look at information of the incense altar
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2016-01-30 08:44:49 -05:00 |
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WayofTime
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690cf6c4f3
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Added recipes and block textures to the path blocks.
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2016-01-30 07:58:08 -05:00 |
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WayofTime
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8d854a5b69
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Merge branch '1.8-Rewrite' of https://github.com/WayofTime/BloodMagic into 1.8-Rewrite
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2016-01-30 06:46:01 -05:00 |
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Nick
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608cc3d2b8
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Fix Living Armor check NPE (#583)
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2016-01-30 01:39:23 -08:00 |
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WayofTime
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6575c97aa5
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Made it so the incense altar needs a minimum number of roads in order to reach specific tiers. Added as a bandaid measure for setting tiers.
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2016-01-29 21:33:29 -05:00 |
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WayofTime
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5dabee3c86
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Updated the changelog.
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2016-01-29 21:21:51 -05:00 |
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WayofTime
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eaba4e6cc2
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Made it so that Demon Will will be voided if the player's tartaric gems are all full.
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2016-01-29 21:19:59 -05:00 |
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WayofTime
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219b997b24
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Decreased effect of looting for the Sentient Sword. Allowed the sword to attack when deactivated. Allowed blocking with the sword.
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2016-01-29 21:08:30 -05:00 |
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Nick
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e0fcf10a1b
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Minor Living Armor cleanup
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2016-01-28 22:37:19 -08:00 |
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Nick Ignoffo
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3da5734225
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Merge pull request #582 from BBoldt/1.8-Rewrite
Much better sentient armor textures by Yulife
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2016-01-28 21:55:50 -08:00 |
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BBoldt
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9e44fcbaad
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Yulife - Sentient Armor + blood shards
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2016-01-28 18:46:16 -08:00 |
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Nick
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1b862bcec7
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Forgot to add redstone handling to changelog
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2016-01-28 15:18:37 -08:00 |
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Nick
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d769ee2d37
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Repackage living armor upgrades and trackers
all the organizations
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2016-01-28 14:56:49 -08:00 |
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Nick
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a408f9a959
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Rituals now react to redstone
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2016-01-28 14:54:32 -08:00 |
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Nick
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5b05a175bb
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Un-nerf Ritual Stone recipe to provide 4 again (#580)
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2016-01-28 13:22:38 -08:00 |
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WayofTime
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cc1e11f09f
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Added some rudimentary path blocks for the tranquility altar - textures pending.
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2016-01-26 19:39:39 -05:00 |
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WayofTime
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f4d0b18521
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Added more infrastructure to the incense system.
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2016-01-26 14:33:02 -05:00 |
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WayofTime
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1242fefc30
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Added sentient armour gem recipe. Added ability for Tartaric gems to fill other gems.
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2016-01-26 07:56:17 -05:00 |
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WayofTime
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e2a007d932
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Merge pull request #578 from BBoldt/1.8-Rewrite
Sentient armour, Living armour, sentient bow and arrow; routing stuff; soul forge gui tweaks
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2016-01-26 06:28:09 -05:00 |
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BBoldt
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c953228585
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BBoldt - Sentient Armor, soul forge gui tweaks
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2016-01-26 02:31:54 -08:00 |
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BBoldt
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9aaf981092
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Yulife - Sentient Bow & Arrow, Routing stuff, living armor
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2016-01-25 23:56:59 -08:00 |
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Nick Ignoffo
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895413f0f0
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Merge pull request #567 from Arcaratus/1.8-Rewrite
Fixed up Bound Sword
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2016-01-25 13:23:30 -08:00 |
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WayofTime
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3984d80a41
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Updated changelog for next release
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2016-01-24 21:03:52 -05:00 |
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Nick
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58144d67eb
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Don't log all registered compression recipes
The amount is fine, but avoiding spamming console is preferable.
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2016-01-24 17:50:15 -08:00 |
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Nick
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0209b3f98d
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Fix Imperfect Rituals not working
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2016-01-24 17:47:22 -08:00 |
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Nick
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ad296a8e0e
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Fix client always reporting 0 LP
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2016-01-24 17:47:11 -08:00 |
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WayofTime
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de08e5d0ac
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Fixed crash when activating rituals on servers.
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2016-01-24 06:54:46 -05:00 |
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WayofTime
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c8ded3c6dd
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Added more framework for the incense altar.
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2016-01-23 21:18:06 -05:00 |
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Nick
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fd29ac8e7f
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Tiles of the same type are no longer reset on telepose (#576)
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2016-01-23 17:20:55 -08:00 |
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WayofTime
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574c995865
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Added a bit of framework for the incense system.
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2016-01-23 16:25:39 -05:00 |
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Nick
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2ffd6c144a
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Cut down on the amount of model spam
Just 2 bad ones left:
* AlchemyArray (need to render the TESR for item)
* Test Spell Block (this is going away I think so not a huge deal)
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2016-01-23 01:26:53 -08:00 |
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Nick
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50bd8514ee
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Allow mods to blacklist their blocks from Green Grove
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2016-01-23 00:32:10 -08:00 |
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Nick
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f7682e5c29
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Forgot to blacklist the new NBT tag for bindables
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2016-01-23 00:20:21 -08:00 |
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Nick
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2d6b4611ef
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Attempt 2 at fakeplayer lookup fix
Removes the name checker and is now based on class names.
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2016-01-22 17:19:01 -08:00 |
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Nick
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4b9eaa90d8
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Should fix the Sacrifice Pack fakeplayer lookup
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2016-01-22 16:06:48 -08:00 |
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Nick
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a769e9d0a7
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Make sure sacrifice packs don't store more than capacity
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2016-01-22 02:21:10 -08:00 |
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Nick
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3920e0926f
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Allow slight configuration of Coat of Arms conversion
Gives modpacks control while still retaining a bit of balance.
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2016-01-21 12:54:46 -08:00 |
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