Commit graph

9 commits

Author SHA1 Message Date
Nicholas Ignoffo
49394b56d6 Coerced augmented flask recipe outputs out of hiding (#1200) 2018-02-16 17:10:00 -08:00
Nicholas Ignoffo
08258fd6ef Run formatter 2017-08-15 21:30:56 -07:00
Nicholas Ignoffo
554c9852e6 Move commonly used API systems to a plugin based system
Create a class that implements IBloodMagicPlugin and annotate it with
`@BloodMagicPlugin`. The `register` method will be called during init.

Currently implemented systems:
- Blacklisting
  - Teleposer
  - Teleposer (entity)
  - Transposition
  - Well of Suffering
  - Green Grove
- Setting sacrificial values
- Adding altar components
2017-08-15 18:14:28 -07:00
Nicholas Ignoffo
5fcdd978d7 this doesn't compile yet, but have something to peek at 2017-08-14 20:53:46 -07:00
Nicholas Ignoffo
00d6f8eb46 Initial stab at 1.11
About halfway.
2016-12-12 19:56:37 -08:00
Nicholas Ignoffo
24b4c4b8d1 Made all item fields final 2016-09-10 17:04:24 -07:00
WayofTime
8ada331f61 Fixed the JEI display for power augmented potions 2016-07-26 19:56:49 -04:00
WayofTime
98406793a1 Added the Potion Flask and a few of the potion effects - max amount of effects that can be added to a single flask is currently 3 2016-07-26 19:44:42 -04:00
WayofTime
c618f27a87 A bunch of back-end for Potions, as well as a minor glitch fix on the Demon Crystals when broken in incorrect manners. 2016-07-26 19:05:48 -04:00