Commit graph

9 commits

Author SHA1 Message Date
WayofTime
6aff707708 Added Fire Resistance Living Armour Upgrade, "Gift of Ignis." 2016-06-18 16:59:56 -04:00
Nicholas Ignoffo
d550513f0a Update Forge + mappings 2016-04-24 10:06:28 -07:00
WayofTime
39df6d5bb0 Fixed living armour's training bracelet so that it deactivates any training of upgrades not supported
Added "Experienced" living armour upgrade, which provides more xp from picked up orbs.
2016-04-02 10:10:49 -04:00
WayofTime
f0730791f7 - Changed the growth behavior of the crystals
- Fixed Potion getting for various methods
- Started work on crystal automation ritual
- Finished first iteration of the iterator of AreaDescriptor
2016-03-24 14:11:05 -04:00
Nick
6c729db70c Initial 1.9 commit
This DOES NOT BUILD. Do not even attempt.

Almost everything has been ported besides the block/item packages. Then it's a matter of testing what broke.
2016-03-17 13:00:46 -07:00
WayofTime
da6f410394 Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP. 2016-02-25 08:54:18 -05:00
WayofTime
64efaf854b Implemented most of the framework required for training specific Living Armour Upgrades. 2016-02-14 21:50:32 -05:00
Nick
e0fcf10a1b Minor Living Armor cleanup 2016-01-28 22:37:19 -08:00
Nick
d769ee2d37 Repackage living armor upgrades and trackers
all the organizations
2016-01-28 14:56:49 -08:00
Renamed from src/main/java/WayofTime/bloodmagic/livingArmour/StatTrackerPoison.java (Browse further)