Commit graph

22 commits

Author SHA1 Message Date
WayofTime
ebdc66d063 Changed the Alchemy Table to use Bindable for checking the Orb's stored LP. Also fixed a crafting exploit with the table. #1269 2018-04-13 11:31:52 -04:00
Nicholas Ignoffo
70d98455b7 Cleaned up a lot of different inspections 2018-03-01 19:27:39 -08:00
Nicholas Ignoffo
106532061d Alchemy Table now supports new recipe API 2018-02-19 15:41:18 -08:00
Nicholas Ignoffo
2fecb427fd Merge apibutnotreally with the main packages
Do not consider anything outside of the true API safe to use. And even then,
I'm changing things. Just wait. Please I beg you.
2018-02-15 18:49:07 -08:00
Nicholas Ignoffo
ddaadfbe52 Swap the API packages
The new one is now built for the api jar and the old one is now internal.
It will slowly be moved around to sane places within the internal code. Most
of the features provided in the old "api" are addon specific features which
will generally rely on the main jar anyways. The new API will be specific
to compatibility features, such as blacklists, recipes, and value modification.
2018-02-05 17:04:46 -08:00
Nicholas Ignoffo
08258fd6ef Run formatter 2017-08-15 21:30:56 -07:00
Nicholas Ignoffo
348fee1e2a It compiles. Somehow. 2017-08-15 20:21:55 -07:00
Nicholas Ignoffo
5fcdd978d7 this doesn't compile yet, but have something to peek at 2017-08-14 20:53:46 -07:00
Nicholas Ignoffo
78a71e47e0 Fix Alchemy Table overwriting output each time it crafts (#1119) 2017-04-03 16:56:21 -07:00
Nicholas Ignoffo
1728ba7b83 Migrate alchemy table blocking to a boolean array 2017-02-12 11:09:39 -08:00
Nicholas Ignoffo
2db775346c Fix crash when unblocking slot in alchemy table
why way why

`boolean[] blocked = new boolean[slotCount]` :I
2017-02-12 01:59:30 -08:00
Nicholas Ignoffo
00d6f8eb46 Initial stab at 1.11
About halfway.
2016-12-12 19:56:37 -08:00
Nicholas Ignoffo
798bad5583 Clean up TE implementations
Offload some work to base classes that provide some helpers

TODO: Implementations for Inventories (using caps) and ticking tiles with inventories.
2016-09-07 17:46:06 -07:00
Nicholas Ignoffo
f99b21cffc Rewrite LP network data saving system
Instead of creating a new file for each player with their UUID as the name, we create a single file and store it all in a List. That List gets converted to a UUID -> SoulNetwork map when read from the file.

MigrateNetworkDataHandler is used to migrate players from the old system to the new one. It reads both data files and sets the LP of the new network to the LP of the old network (if the old network is larger). Once conversion is done, we delete the old file so that it doesn't happen again and overwrite player progress.

This is an API breaking change due to an import change.
2016-06-12 13:41:02 -07:00
WayofTime
5388dbf883 Added the dyeable recipes for the Sigil of Holding to the Alchemy Table. 2016-06-09 21:43:37 -04:00
Nicholas Ignoffo
de5e23e6c4 package-info upd- I mean 1.9.4 update
These are now "required" thanks to Mojang giving us some annotations. Yay..?
2016-05-19 17:43:33 -07:00
WayofTime
86efa8b1a3 Updated the Alchemy Table recipe system so that it can provide better custom recipes 2016-05-04 16:44:32 -04:00
WayofTime
c80b083865 More tweaks to the alchemy table, as well as some minor recipes. 2016-05-02 20:08:25 -04:00
WayofTime
f9fc33d1ee Finished work on ISided nature of the alchemy table 2016-05-02 11:45:11 -04:00
WayofTime
c32ac20936 Work on alchemy table 2016-05-02 11:24:22 -04:00
WayofTime
7116e3775e Worked on the Alchemy Table - final push for -35 2016-05-02 08:27:38 -04:00
WayofTime
d3379ff69b Additional work on the Alchemy Table, as well as the Elytra upgrade. 2016-05-01 22:32:15 -04:00