WayofTime
22afbcbd11
Hoard demons no longer 1HKO'd by dagger
2014-12-05 15:11:05 -05:00
WayofTime
d439ac92fc
More demon village tweaks, adding more event functionality
2014-11-30 17:56:10 -05:00
WayofTime
ce4b571010
Work on demons continues.
2014-11-24 17:22:38 -05:00
WayofTime
4db4b458da
Fixed performance of the compression handler, and made the ritual checking a lot more streamlined. Allowed hoppers, etc, to interact with the chemistry set.
2014-11-22 10:15:29 -05:00
WayofTime
ce08afaf9f
Fixed ethereal slate not being craftable
2014-11-22 10:02:45 -05:00
WayofTime
2f1e79aa5d
Added config to disable Bound Armour's custom model. Boo!
2014-11-20 11:42:43 -05:00
WayofTime
75dcf143d5
Adding CompressionHandler for superAwesomeSigilOfAwesome!
2014-11-20 07:57:08 -05:00
WayofTime
90aeaac6e2
(Yes, I nerfed the Green Grove.)
2014-11-19 18:48:26 -05:00
WayofTime
6ad0d3b702
Changed a few things. Waiting for xcomp to help fix my work environment
2014-11-15 16:17:51 -05:00
WayofTime
beea2e875a
Started working on allowing RitualDiviner to do directions.
...
Completed refactorization of spell system.
Increased protection against void damage while void sigil is in Bound Armour.
Added an OnRitualStop with an Enum input providing the action.
Added more events.
2014-11-12 17:14:43 -05:00
WayofTime
d1fa088923
Added filled belljars to the creative tab
2014-11-02 14:41:52 -05:00
TehNut
2f9384220a
Update buildscripts, re-add things that went missing, update mcmod.info
2014-10-31 17:50:25 -07:00
WayofTime
32946aca68
Moment of truth!
2014-10-31 18:07:43 -04:00
WayofTime
986ddb5d18
Hope this works
2014-10-31 18:05:33 -04:00
WayofTime
a2b006105e
Testing the creation of hell
2014-10-31 17:35:30 -04:00