Commit graph

16 commits

Author SHA1 Message Date
Nick aa48c540f5 Move armor items to IMeshProvider
Minor change to IMeshProvider allow for this
2016-03-20 23:21:07 -07:00
WayofTime fc70bcf107 Changed so items only give their "bonus" while in hand - will change for LivingArmour too. 2016-03-18 18:01:52 -04:00
WayofTime 000c4c5692 Bound Tools (61 errors) 2016-03-18 16:31:55 -04:00
Nick 6c729db70c Initial 1.9 commit
This DOES NOT BUILD. Do not even attempt.

Almost everything has been ported besides the block/item packages. Then it's a matter of testing what broke.
2016-03-17 13:00:46 -07:00
Nick ba0b24d231 Begin new model system
Includes some examples for both ways.
2016-03-15 22:48:01 -07:00
Nick 6a6cb53d8f Bound Tools are now enchantable (#664) 2016-03-15 19:38:45 -07:00
Nick 14267656cb Fix bound tools unreliably breaking blocks 2016-03-15 18:37:34 -07:00
WayofTime da6f410394 Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP. 2016-02-25 08:54:18 -05:00
Nick faf4562df9 Bound tools now follow the BreakEvent (#79) 2016-02-08 14:17:56 -08:00
Nick 352d2ab35c Fix Bound Tools having high damage while deactivated 2016-02-04 02:51:54 -08:00
Nick fdfcb5c5b7 Change how blocks/items are registered (desc)
tterrag is a meany face and yelled at me for using class.getSimpleName(). So here's an API-friendly re-work of the registration system. This allows all our Items/Blocks to be obtained via the API. Just add a new enum.
2016-01-18 22:34:12 -08:00
Nick 9eee22affc Bound tools now use BlockStack
Clean code is happy code
2016-01-09 17:42:48 -08:00
WayofTime dc0925c5a6 Improved Bound tools. Made them actually use LP! 2016-01-03 08:56:31 -05:00
Arcaratus a8a0ae6e8b Teleposers and refractoring 2016-01-01 12:08:17 -05:00
WayofTime e48eedb874 Changed formatting to have bracing on a new line 2015-12-30 15:34:40 -05:00
Arcaratus aa0f7d81a0 Bound tools
Fix errors

Fix

Fix

Patch

Patch
2015-12-29 14:56:32 -05:00