Nick
14267656cb
Fix bound tools unreliably breaking blocks
2016-03-15 18:37:34 -07:00
WayofTime
da6f410394
Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.
2016-02-25 08:54:18 -05:00
Nick
faf4562df9
Bound tools now follow the BreakEvent ( #79 )
2016-02-08 14:17:56 -08:00
Nick
352d2ab35c
Fix Bound Tools having high damage while deactivated
2016-02-04 02:51:54 -08:00
Nick
fdfcb5c5b7
Change how blocks/items are registered (desc)
...
tterrag is a meany face and yelled at me for using class.getSimpleName(). So here's an API-friendly re-work of the registration system. This allows all our Items/Blocks to be obtained via the API. Just add a new enum.
2016-01-18 22:34:12 -08:00
Nick
9eee22affc
Bound tools now use BlockStack
...
Clean code is happy code
2016-01-09 17:42:48 -08:00
WayofTime
dc0925c5a6
Improved Bound tools. Made them actually use LP!
2016-01-03 08:56:31 -05:00
Arcaratus
a8a0ae6e8b
Teleposers and refractoring
2016-01-01 12:08:17 -05:00
WayofTime
e48eedb874
Changed formatting to have bracing on a new line
2015-12-30 15:34:40 -05:00
Arcaratus
aa0f7d81a0
Bound tools
...
Fix errors
Fix
Fix
Patch
Patch
2015-12-29 14:56:32 -05:00