Commit graph

11 commits

Author SHA1 Message Date
Nicholas Ignoffo
4ec321aaac Annnd they're back 2017-01-02 00:19:45 -08:00
Nicholas Ignoffo
c34ee90b4e Okay let's fix these the hard way. 2017-01-02 00:18:39 -08:00
Yulife
f089e2721a Everything needed
@WayofTime @TehNut lots of code changes are needed, e.g. the actual
potion liquid part is an UNDERLAY and then comes the flask and then the
ribbon as an OVERLAY. I put the bar stuff in a HUD folder for structure
reasons and added the demon bar. Each bar is a pixel thick for each
demon will
2016-07-27 12:44:12 +02:00
Arcaratus
8d66575530 Backstage Sigil of Holding (#785)
* Backstage Sigil of Holding
All Sigil of Holding features work, just need to add the aesthetics -> TehNut
Somebody might want to look at adding LP costs to the Sigil?
Also recipes need to be added
Added a keybinding system for future usage
Standardized some NBT tags

Compact classes

Fix lang stuff?

* Fancify Sigil of Holding GUI
Displays the selected sigil in the GUI now

Woops

* Quick fix

* Unused import

* Final commit I promise
2016-06-07 15:50:41 -07:00
WayofTime
ce385bd9a6 Added JEI compat for the Alchemy Table 2016-05-02 13:45:52 -04:00
Arcaratus
800ffa213b OreDict Altar Recipes!
OreDict support for altar and alchemy array recipes!
Changed the alchemy array JEI image

Recipe modularizations

Fix

Like this?

Tehnut patch

Change to List<ItemStack>
2016-03-27 13:12:56 -04:00
Nick
2bea6213b7 Hey look a texture 2016-01-08 17:33:18 -08:00
Yulife
e5534f25e3 Update 2016-01-03 01:23:15 +01:00
BBoldt
6edd578646 Replaced textures with existing unity textures 2016-01-01 16:41:54 -08:00
Nick
1d7565553a Apparently these assets never got pushed 2015-12-23 01:08:39 -08:00
Nick
096ba02450 Refactor everything to WayofTime.bloodmagic.* 2015-11-02 12:39:47 -08:00