Commit graph

1606 commits

Author SHA1 Message Date
WayofTime
022fe00847 Worked on the Ellipsoid Ritual (currently disabled). No, it is not used to summon mathematical demons. 2018-03-02 14:46:59 -05:00
Nicholas Ignoffo
0dd0854bd9 Move all SysOut references to debug logging 2018-03-01 18:23:56 -08:00
Nicholas Ignoffo
91d7f23b4f Add API method for registering recipes at proper time
The old access to IBloodMagicRecipeRegistrar still exists, but should not
be used so mods like CraftTweaker can do their thing.

This commit also introduces @BloodMagicPlugin.Inject which will inject the
active API instance into an annotated field with the API interface as it's
type. These fields are populated during pre init.
2018-02-28 17:53:23 -08:00
Nicholas Ignoffo
395f1188e7 Put fast miner array back up at Haste 3
It was ~~our~~ my fault.
2018-02-27 18:19:41 -08:00
WayofTime
d783c1419b Merge branch '1.12' of https://github.com/wayoftime/bloodmagic into 1.12 2018-02-27 21:18:07 -05:00
WayofTime
f4b72bed8b Added temp recipe to try out a new Teleport array. Don't stick only your hand in it, though. 2018-02-27 21:17:31 -05:00
Nicholas Ignoffo
caab4dcbef Fix rituals crashing when deserializing the owner 2018-02-27 18:17:30 -08:00
Nicholas Ignoffo
eaf4bfb857 Fix Haste being... *constricted* when above level 2 (#1239) 2018-02-27 18:17:03 -08:00
Nicholas Ignoffo
2a43e53842 Rewrite IBindable to provide an object instead of storing 2 strings 2018-02-27 16:59:51 -08:00
WayofTime
941173dbf4 Added book entry for the Burning Furnace array. 2018-02-27 17:25:41 -05:00
WayofTime
57c25f0064 - Added the Furnace Array (name pending), which takes health from nearby players to power adjacent furnaces. Not covered by standard medical insurance. 2018-02-24 20:31:09 -05:00
Nicholas Ignoffo
bf2fe1166e Safety for UUID check in lava crystal (#1238)
some weird mod was doing weird tooltip things weirdly
2018-02-23 16:47:34 -08:00
Nicholas Ignoffo
106532061d Alchemy Table now supports new recipe API 2018-02-19 15:41:18 -08:00
Nicholas Ignoffo
562e62725c Add Sulfur and Saltpeter to OreDict (#1235) 2018-02-19 14:07:44 -08:00
Nicholas Ignoffo
77bdbed8b5 Nullcheck tile in Lava/Water/Void sigils (#1236) 2018-02-19 14:06:05 -08:00
Nicholas Ignoffo
0beef19ba1 Seer Sigil should display tranquility data (#1234) 2018-02-19 14:04:32 -08:00
Nicholas Ignoffo
7a288a7292 Update changelog + version 2018-02-18 16:05:11 -08:00
Nicholas Ignoffo
37c8012741 Ignore blank inscription tools 2018-02-18 15:56:03 -08:00
Nicholas Ignoffo
64336f6f78 Sigils should only stack to 1 2018-02-18 15:55:52 -08:00
Nicholas Ignoffo
c5b0b61315 Add HUD elements for tranquility (#1233) 2018-02-18 15:55:40 -08:00
Nicholas Ignoffo
ea47db3e5d Wrong extenderoo 2018-02-18 14:33:50 -08:00
Nicholas Ignoffo
ee42f6ddc2 Slates and inscription tools should use ItemEnum properly 2018-02-18 14:20:36 -08:00
Nicholas Ignoffo
74eaabff8e Bounce array now behaves as a pillow while sneak (#1196) 2018-02-17 16:37:04 -08:00
Nicholas Ignoffo
c05336ac9f "Temporarily" disable cross-dimension entity teleports 2018-02-17 16:27:57 -08:00
Nicholas Ignoffo
539879dbd7 Mod ID filter should only be based on the modid (#1179)
Dangit way
2018-02-17 16:10:27 -08:00
Nicholas Ignoffo
0cb9d66c81 Satiated Stomach will now let you gorge yourself if you're really hungry (#1188)
If the user is below 5 saturation, it will no longer ignore above-max saturation
foods.
2018-02-17 15:50:11 -08:00
Nicholas Ignoffo
41baaaf28e YARTF (yet another ray trace fix) (#1228) 2018-02-17 15:07:54 -08:00
Nicholas Ignoffo
441e7b8952 Fix Lava Crystal being consumed 2018-02-17 10:38:33 -08:00
Nicholas Ignoffo
90a071ae23 Fix some logger usages 2018-02-17 09:54:29 -08:00
Nicholas Ignoffo
f89b5a005a Logging for plugin gathering
Moved spammy API stuff to a separate logger
2018-02-17 09:48:17 -08:00
Nicholas Ignoffo
f49e661eb6 Make sure we're looking at a block before doing blocky things (#1227) 2018-02-17 09:26:35 -08:00
Nicholas Ignoffo
0e986a0bdf Slightly alter the altar renderer 2018-02-16 23:58:24 -08:00
Nicholas Ignoffo
b29ade63f0 Logging overhaul 2018-02-16 23:48:28 -08:00
Nicholas Ignoffo
49394b56d6 Coerced augmented flask recipe outputs out of hiding (#1200) 2018-02-16 17:10:00 -08:00
Nicholas Ignoffo
5920d9124d Blood Altar will now be less stingy without outputs 2018-02-16 16:48:21 -08:00
Nicholas Ignoffo
e4e6a8c4ca Cleanup Altar Upgrade system 2018-02-16 16:37:02 -08:00
Nicholas Ignoffo
2fecb427fd Merge apibutnotreally with the main packages
Do not consider anything outside of the true API safe to use. And even then,
I'm changing things. Just wait. Please I beg you.
2018-02-15 18:49:07 -08:00
Nicholas Ignoffo
616c08094b Run formatter 2018-02-14 23:38:57 -08:00
Nicholas Ignoffo
2afc235af7 Move API to it's own source set 2018-02-14 23:37:23 -08:00
Nicholas Ignoffo
c03af41c88 Some subitem cleanup
Still lots left to do. This will help prepare for The Flattening.
2018-02-13 23:32:15 -08:00
Nicholas Ignoffo
65b89795bc Remove unnecessary base bindable class
Jarbo 8 exists
2018-02-13 17:24:06 -08:00
Nicholas Ignoffo
3fb708d2be Fixed crafting order of decor bricks so polished is no longer a lonely boi (#1221) 2018-02-13 16:57:21 -08:00
Nicholas Ignoffo
fa59e7000a Mark of the Falling Tower now demands sacrifices again (#1222) 2018-02-13 16:31:30 -08:00
Nicholas Ignoffo
7167aba23c Move Divination output to a HUD element
RIP chat spam 2014-2018

:hype:
2018-02-12 19:45:09 -08:00
Nicholas Ignoffo
3286849309 Nerf fast miner array which is actually a buff (#1219)
I guess Vanilla can't handle Haste III?
2018-02-11 15:02:55 -08:00
Nicholas Ignoffo
33d6cdb3a9 Fix mundane component being really really really thirsty (#1218) 2018-02-11 14:43:00 -08:00
Nicholas Ignoffo
beb71e4c41 Include a dummied version of the alchemy table recipe method so it builds 2018-02-11 12:02:44 -08:00
Nicholas Ignoffo
f974f44aeb Fixup Alchemy Array JEI compat 2018-02-11 11:53:45 -08:00
Nicholas Ignoffo
123b06c288 Alchemy arrays should mostly function now (#1202)
Rewrites the crafting recipe portion of alchemy arrays. Currently the rewritten
portion is wrapped in the old stuff. Ideally the remaining old stuff will
be rewritten as well.

Mods who wish to do custom array effects still need to depend on internal
classes and I think this is fine.
2018-02-11 11:40:13 -08:00
Nicholas Ignoffo
4b5f8a9685 Move entity registry to new Forge system 2018-02-11 10:16:09 -08:00