Update graphic for Altar page in docs

Removes the Sanguimancy part and use new graphical style
This commit is contained in:
Nick 2016-03-01 13:45:45 -08:00
parent 5cd44fd40c
commit fe18be56fd
2 changed files with 1 additions and 1 deletions

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@ -38,7 +38,7 @@ public class PageAltarRecipe extends PageBase {
public void draw(Book book, CategoryAbstract category, EntryAbstract entry, int guiLeft, int guiTop, int mouseX, int mouseY, GuiBase guiBase, FontRenderer fontRenderer) public void draw(Book book, CategoryAbstract category, EntryAbstract entry, int guiLeft, int guiTop, int mouseX, int mouseY, GuiBase guiBase, FontRenderer fontRenderer)
{ {
Minecraft.getMinecraft().getTextureManager().bindTexture(new ResourceLocation("bloodmagicguide" + ":textures/gui/altar.png")); Minecraft.getMinecraft().getTextureManager().bindTexture(new ResourceLocation("bloodmagicguide" + ":textures/gui/altar.png"));
guiBase.drawTexturedModalRect(guiLeft + 42, guiTop + 53, 0, 87, 146, 104); guiBase.drawTexturedModalRect(guiLeft + 42, guiTop + 53, 0, 0, 146, 104);
guiBase.drawCenteredString(fontRenderer, TextHelper.localize("guide.BloodMagic.page.bloodAltar"), guiLeft + guiBase.xSize / 2, guiTop + 12, 0); guiBase.drawCenteredString(fontRenderer, TextHelper.localize("guide.BloodMagic.page.bloodAltar"), guiLeft + guiBase.xSize / 2, guiTop + 12, 0);

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