Change how blocks/items are registered (desc)
tterrag is a meany face and yelled at me for using class.getSimpleName(). So here's an API-friendly re-work of the registration system. This allows all our Items/Blocks to be obtained via the API. Just add a new enum.
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69 changed files with 260 additions and 15 deletions
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@ -1,5 +1,6 @@
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package WayofTime.bloodmagic.item.sigil;
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import WayofTime.bloodmagic.api.Constants;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.ItemStack;
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@ -11,7 +12,6 @@ import WayofTime.bloodmagic.api.altar.IBloodAltar;
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import WayofTime.bloodmagic.api.iface.IAltarReader;
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import WayofTime.bloodmagic.api.util.helper.BindableHelper;
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import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
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import WayofTime.bloodmagic.api.util.helper.PlayerHelper;
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import WayofTime.bloodmagic.util.ChatUtil;
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import WayofTime.bloodmagic.util.helper.TextHelper;
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@ -20,6 +20,7 @@ public class ItemSigilSeer extends ItemSigilBase implements IAltarReader
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public ItemSigilSeer()
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{
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super("seer");
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setRegistryName(Constants.BloodMagicItem.SIGIL_SEER.getRegName());
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}
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@Override
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