Change how blocks/items are registered (desc)
tterrag is a meany face and yelled at me for using class.getSimpleName(). So here's an API-friendly re-work of the registration system. This allows all our Items/Blocks to be obtained via the API. Just add a new enum.
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69 changed files with 260 additions and 15 deletions
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@ -1,5 +1,6 @@
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package WayofTime.bloodmagic.item.sigil;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.compress.CompressionRegistry;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.entity.player.EntityPlayer;
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@ -11,6 +12,7 @@ public class ItemSigilCompression extends ItemSigilToggleable
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public ItemSigilCompression()
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{
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super("compression", 200);
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setRegistryName(Constants.BloodMagicItem.SIGIL_COMPRESSION.getRegName());
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}
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// TODO REWRITE all compression stuff if someone has time
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