Change how blocks/items are registered (desc)
tterrag is a meany face and yelled at me for using class.getSimpleName(). So here's an API-friendly re-work of the registration system. This allows all our Items/Blocks to be obtained via the API. Just add a new enum.
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69 changed files with 260 additions and 15 deletions
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@ -12,7 +12,6 @@ import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.util.StatCollector;
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import net.minecraft.world.World;
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import net.minecraftforge.common.DimensionManager;
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import net.minecraftforge.fml.relauncher.Side;
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@ -30,6 +29,7 @@ public class ItemTelepositionFocus extends ItemBindable
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super();
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setUnlocalizedName(Constants.Mod.MODID + ".focus.");
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setRegistryName(Constants.BloodMagicItem.TELEPOSITION_FOCUS.getRegName());
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setCreativeTab(BloodMagic.tabBloodMagic);
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setMaxStackSize(1);
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setHasSubtypes(true);
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