Change how blocks/items are registered (desc)

tterrag is a meany face and yelled at me for using class.getSimpleName(). So here's an API-friendly re-work of the registration system. This allows all our Items/Blocks to be obtained via the API. Just add a new enum.
This commit is contained in:
Nick 2016-01-18 22:34:12 -08:00
parent 2a028414b1
commit fdfcb5c5b7
69 changed files with 260 additions and 15 deletions

View file

@ -1,6 +1,7 @@
package WayofTime.bloodmagic.item;
import WayofTime.bloodmagic.api.BlockStack;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.ItemStackWrapper;
import com.google.common.collect.HashMultiset;
import com.google.common.collect.Multimap;
@ -27,6 +28,7 @@ public class ItemBoundAxe extends ItemBoundTool
public ItemBoundAxe()
{
super("axe", 5, EFFECTIVE_ON);
setRegistryName(Constants.BloodMagicItem.BOUND_AXE.getRegName());
}
@Override