Change how blocks/items are registered (desc)

tterrag is a meany face and yelled at me for using class.getSimpleName(). So here's an API-friendly re-work of the registration system. This allows all our Items/Blocks to be obtained via the API. Just add a new enum.
This commit is contained in:
Nick 2016-01-18 22:34:12 -08:00
parent 2a028414b1
commit fdfcb5c5b7
69 changed files with 260 additions and 15 deletions

View file

@ -13,7 +13,6 @@ import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.StatCollector;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
@ -25,6 +24,7 @@ public class ItemBloodOrb extends ItemBindable implements IBloodOrb, IBindable
public ItemBloodOrb()
{
setUnlocalizedName(Constants.Mod.MODID + ".orb.");
setRegistryName(Constants.BloodMagicItem.BLOOD_ORB.getRegName());
setHasSubtypes(true);
}