Change how blocks/items are registered (desc)
tterrag is a meany face and yelled at me for using class.getSimpleName(). So here's an API-friendly re-work of the registration system. This allows all our Items/Blocks to be obtained via the API. Just add a new enum.
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69 changed files with 260 additions and 15 deletions
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@ -14,6 +14,7 @@ public class BlockCrystal extends BlockString
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super(Material.rock, names);
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setUnlocalizedName(Constants.Mod.MODID + ".crystal.");
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setRegistryName(Constants.BloodMagicBlock.CRYSTAL.getRegName());
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setCreativeTab(BloodMagic.tabBloodMagic);
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setStepSound(soundTypeStone);
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setHardness(2.0F);
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