Fixed a funky issue where the Sound of the Cleansing Soul did not reset the upgrade points internally
This commit is contained in:
parent
64c06e39b5
commit
fdc20b63c7
|
@ -2,6 +2,7 @@
|
||||||
Version 2.0.4-55
|
Version 2.0.4-55
|
||||||
------------------------------------------------------
|
------------------------------------------------------
|
||||||
- Made Guide-API a required mod.
|
- Made Guide-API a required mod.
|
||||||
|
- Fixed a funky issue where the Sound of the Cleansing Soul did not reset the upgrade points internally.
|
||||||
|
|
||||||
------------------------------------------------------
|
------------------------------------------------------
|
||||||
Version 2.0.3-54
|
Version 2.0.3-54
|
||||||
|
|
|
@ -68,6 +68,15 @@ public class LivingArmour implements ILivingArmour
|
||||||
return total;
|
return total;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void recalculateUpgradePoints()
|
||||||
|
{
|
||||||
|
totalUpgradePoints = 0;
|
||||||
|
for (LivingArmourUpgrade upgrade : upgradeMap.values())
|
||||||
|
{
|
||||||
|
totalUpgradePoints += upgrade.getCostOfUpgrade();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public Multimap<String, AttributeModifier> getAttributeModifiers()
|
public Multimap<String, AttributeModifier> getAttributeModifiers()
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,16 +1,9 @@
|
||||||
package WayofTime.bloodmagic.ritual;
|
package WayofTime.bloodmagic.ritual;
|
||||||
|
|
||||||
import WayofTime.bloodmagic.api.Constants;
|
import java.util.ArrayList;
|
||||||
import WayofTime.bloodmagic.api.ItemStackWrapper;
|
import java.util.HashMap;
|
||||||
import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
|
import java.util.List;
|
||||||
import WayofTime.bloodmagic.api.livingArmour.StatTracker;
|
import java.util.Map.Entry;
|
||||||
import WayofTime.bloodmagic.api.ritual.*;
|
|
||||||
import WayofTime.bloodmagic.api.util.helper.ItemHelper.LivingUpgrades;
|
|
||||||
import WayofTime.bloodmagic.item.armour.ItemLivingArmour;
|
|
||||||
import WayofTime.bloodmagic.livingArmour.LivingArmour;
|
|
||||||
import WayofTime.bloodmagic.registry.ModItems;
|
|
||||||
|
|
||||||
import com.google.common.collect.Iterables;
|
|
||||||
|
|
||||||
import net.minecraft.entity.effect.EntityLightningBolt;
|
import net.minecraft.entity.effect.EntityLightningBolt;
|
||||||
import net.minecraft.entity.item.EntityItem;
|
import net.minecraft.entity.item.EntityItem;
|
||||||
|
@ -18,11 +11,20 @@ import net.minecraft.entity.player.EntityPlayer;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.world.World;
|
import net.minecraft.world.World;
|
||||||
|
import WayofTime.bloodmagic.api.Constants;
|
||||||
|
import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
|
||||||
|
import WayofTime.bloodmagic.api.livingArmour.StatTracker;
|
||||||
|
import WayofTime.bloodmagic.api.ritual.AreaDescriptor;
|
||||||
|
import WayofTime.bloodmagic.api.ritual.EnumRuneType;
|
||||||
|
import WayofTime.bloodmagic.api.ritual.IMasterRitualStone;
|
||||||
|
import WayofTime.bloodmagic.api.ritual.Ritual;
|
||||||
|
import WayofTime.bloodmagic.api.ritual.RitualComponent;
|
||||||
|
import WayofTime.bloodmagic.api.util.helper.ItemHelper.LivingUpgrades;
|
||||||
|
import WayofTime.bloodmagic.item.armour.ItemLivingArmour;
|
||||||
|
import WayofTime.bloodmagic.livingArmour.LivingArmour;
|
||||||
|
import WayofTime.bloodmagic.registry.ModItems;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import com.google.common.collect.Iterables;
|
||||||
import java.util.HashMap;
|
|
||||||
import java.util.List;
|
|
||||||
import java.util.Map.Entry;
|
|
||||||
|
|
||||||
public class RitualUpgradeRemove extends Ritual
|
public class RitualUpgradeRemove extends Ritual
|
||||||
{
|
{
|
||||||
|
@ -96,6 +98,7 @@ public class RitualUpgradeRemove extends Ritual
|
||||||
{
|
{
|
||||||
((ItemLivingArmour) chestStack.getItem()).setLivingArmour(chestStack, armour, true);
|
((ItemLivingArmour) chestStack.getItem()).setLivingArmour(chestStack, armour, true);
|
||||||
ItemLivingArmour.setLivingArmour(chestStack, armour);
|
ItemLivingArmour.setLivingArmour(chestStack, armour);
|
||||||
|
armour.recalculateUpgradePoints();
|
||||||
|
|
||||||
masterRitualStone.setActive(false);
|
masterRitualStone.setActive(false);
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue