Added new LocalRitualStorage methods, to allow rituals to store data more fluidly.

This commit is contained in:
WayofTime 2015-01-14 21:44:59 -05:00
parent ac5a20d5b2
commit fd330233dd
12 changed files with 361 additions and 38 deletions

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@ -0,0 +1,70 @@
package WayofTime.alchemicalWizardry.common.rituals;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
public class RitualEffectAlphaPact extends RitualEffect
{
@Override
public void performEffect(IMasterRitualStone ritualStone)
{
String owner = ritualStone.getOwner();
int currentEssence = SoulNetworkHandler.getCurrentEssence(owner);
World world = ritualStone.getWorld();
int x = ritualStone.getXCoord();
int y = ritualStone.getYCoord();
int z = ritualStone.getZCoord();
if (world.getWorldTime() % 20 != 0)
{
return;
}
}
@Override
public int getCostPerRefresh()
{
return 1;
}
@Override
public List<RitualComponent> getRitualComponentList()
{
ArrayList<RitualComponent> omegaRitual = new ArrayList();
this.addCornerRunes(omegaRitual, 1, 0, RitualComponent.BLANK);
this.addOffsetRunes(omegaRitual, 2, 1, 0, RitualComponent.DUSK);
this.addParallelRunes(omegaRitual, 4, 0, RitualComponent.WATER);
this.addParallelRunes(omegaRitual, 5, 0, RitualComponent.EARTH);
this.addCornerRunes(omegaRitual, 4, 0, RitualComponent.AIR);
this.addOffsetRunes(omegaRitual, 3, 4, 0, RitualComponent.AIR);
this.addParallelRunes(omegaRitual, 5, 1, RitualComponent.WATER);
this.addParallelRunes(omegaRitual, 5, 2, RitualComponent.EARTH);
this.addParallelRunes(omegaRitual, 4, 3, RitualComponent.WATER);
this.addParallelRunes(omegaRitual, 4, 4, RitualComponent.WATER);
this.addParallelRunes(omegaRitual, 3, 5, RitualComponent.BLANK);
this.addParallelRunes(omegaRitual, 2, 5, RitualComponent.FIRE);
this.addParallelRunes(omegaRitual, 1, 5, RitualComponent.DUSK);
this.addOffsetRunes(omegaRitual, 5, 3, 1, RitualComponent.WATER);
this.addOffsetRunes(omegaRitual, 6, 3, 1, RitualComponent.DUSK);
this.addOffsetRunes(omegaRitual, 6, 4, 1, RitualComponent.FIRE);
this.addOffsetRunes(omegaRitual, 6, 5, 1, RitualComponent.BLANK);
this.addCornerRunes(omegaRitual, 4, 2, RitualComponent.FIRE);
this.addCornerRunes(omegaRitual, 4, 3, RitualComponent.AIR);
this.addCornerRunes(omegaRitual, 4, 4, RitualComponent.AIR);
this.addOffsetRunes(omegaRitual, 4, 3, 2, RitualComponent.BLANK);
this.addCornerRunes(omegaRitual, 3, 5, RitualComponent.EARTH);
this.addOffsetRunes(omegaRitual, 2, 3, 5, RitualComponent.AIR);
return omegaRitual;
}
}

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@ -181,32 +181,4 @@ public class RitualEffectDemonPortal extends RitualEffect
return demonRitual;
}
public void addOffsetRunes(ArrayList<RitualComponent> ritualList, int off1, int off2, int y, int rune)
{
ritualList.add(new RitualComponent(off1, y, off2, rune));
ritualList.add(new RitualComponent(off2, y, off1, rune));
ritualList.add(new RitualComponent(off1, y, -off2, rune));
ritualList.add(new RitualComponent(-off2, y, off1, rune));
ritualList.add(new RitualComponent(-off1, y, off2, rune));
ritualList.add(new RitualComponent(off2, y, -off1, rune));
ritualList.add(new RitualComponent(-off1, y, -off2, rune));
ritualList.add(new RitualComponent(-off2, y, -off1, rune));
}
public void addCornerRunes(ArrayList<RitualComponent> ritualList, int off1, int y, int rune)
{
ritualList.add(new RitualComponent(off1, y, off1, rune));
ritualList.add(new RitualComponent(off1, y, -off1, rune));
ritualList.add(new RitualComponent(-off1, y, -off1, rune));
ritualList.add(new RitualComponent(-off1, y, off1, rune));
}
public void addParallelRunes(ArrayList<RitualComponent> ritualList, int off1, int y, int rune)
{
ritualList.add(new RitualComponent(off1, y, 0, rune));
ritualList.add(new RitualComponent(-off1, y, 0, rune));
ritualList.add(new RitualComponent(0, y, -off1, rune));
ritualList.add(new RitualComponent(0, y, off1, rune));
}
}

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@ -0,0 +1,103 @@
package WayofTime.alchemicalWizardry.common.rituals;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityBeacon;
import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.api.alchemy.energy.Reagent;
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
import WayofTime.alchemicalWizardry.api.spell.APISpellHelper;
import WayofTime.alchemicalWizardry.common.omega.OmegaParadigm;
import WayofTime.alchemicalWizardry.common.omega.OmegaRegistry;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
public class RitualEffectOmegaStalling extends RitualEffect
{
@Override
public void performEffect(IMasterRitualStone ritualStone)
{
String owner = ritualStone.getOwner();
int currentEssence = SoulNetworkHandler.getCurrentEssence(owner);
World world = ritualStone.getWorld();
int x = ritualStone.getXCoord();
int y = ritualStone.getYCoord();
int z = ritualStone.getZCoord();
if (world.getWorldTime() % 20 != 0)
{
return;
}
TileEntity tile = world.getTileEntity(x, y + 5, z);
if(tile instanceof TileEntityBeacon)
{
int levels = ((TileEntityBeacon) tile).getLevels();
if(levels >= 4)
{
int horizontalRadius = 100;
int verticalRadius = 100;
List<EntityPlayer> playerList = SpellHelper.getPlayersInRange(world, x + 0.5, y + 0.5, z + 0.5, horizontalRadius, verticalRadius);
for(EntityPlayer player : playerList)
{
if(SoulNetworkHandler.canSyphonFromOnlyNetwork(owner, getCostPerRefresh()))
{
Reagent reagent = APISpellHelper.getPlayerReagentType(player);
OmegaParadigm parad = OmegaRegistry.getParadigmForReagent(reagent);
if(parad != null)
{
parad.setOmegaStalling(player, 30);
SoulNetworkHandler.syphonFromNetwork(owner, getCostPerRefresh());
}
}
}
}
}
}
@Override
public int getCostPerRefresh()
{
return 5000;
}
@Override
public List<RitualComponent> getRitualComponentList()
{
ArrayList<RitualComponent> omegaRitual = new ArrayList();
this.addCornerRunes(omegaRitual, 1, 0, RitualComponent.FIRE);
this.addOffsetRunes(omegaRitual, 2, 1, 0, RitualComponent.DUSK);
this.addParallelRunes(omegaRitual, 4, 0, RitualComponent.WATER);
this.addParallelRunes(omegaRitual, 5, 0, RitualComponent.EARTH);
this.addCornerRunes(omegaRitual, 4, 0, RitualComponent.AIR);
this.addOffsetRunes(omegaRitual, 3, 4, 0, RitualComponent.AIR);
this.addParallelRunes(omegaRitual, 5, 1, RitualComponent.WATER);
this.addParallelRunes(omegaRitual, 5, 2, RitualComponent.EARTH);
this.addParallelRunes(omegaRitual, 4, 3, RitualComponent.WATER);
this.addParallelRunes(omegaRitual, 4, 4, RitualComponent.WATER);
this.addParallelRunes(omegaRitual, 3, 5, RitualComponent.BLANK);
this.addParallelRunes(omegaRitual, 2, 5, RitualComponent.FIRE);
this.addParallelRunes(omegaRitual, 1, 5, RitualComponent.DUSK);
this.addOffsetRunes(omegaRitual, 5, 3, 1, RitualComponent.WATER);
this.addOffsetRunes(omegaRitual, 6, 3, 1, RitualComponent.DUSK);
this.addOffsetRunes(omegaRitual, 6, 4, 1, RitualComponent.FIRE);
this.addOffsetRunes(omegaRitual, 6, 5, 1, RitualComponent.BLANK);
this.addCornerRunes(omegaRitual, 4, 2, RitualComponent.FIRE);
this.addCornerRunes(omegaRitual, 4, 3, RitualComponent.AIR);
this.addCornerRunes(omegaRitual, 4, 4, RitualComponent.AIR);
this.addOffsetRunes(omegaRitual, 4, 3, 2, RitualComponent.BLANK);
this.addCornerRunes(omegaRitual, 3, 5, RitualComponent.EARTH);
this.addOffsetRunes(omegaRitual, 2, 3, 5, RitualComponent.AIR);
return omegaRitual;
}
}