Set it so that clicking on a mimic block that has a potion set to it on different sides will allow the person to set the player detection radius, potion spawn radius, and potion spawn intervals.

Also made it so that you can set the player detection of the sentient mimic blocks.
This commit is contained in:
WayofTime 2016-08-26 15:53:58 -04:00
parent 89ec81a78b
commit fc6f99df75
2 changed files with 115 additions and 28 deletions

View file

@ -252,8 +252,8 @@ tile.BloodMagic.demonCrystalSTEADFAST.name=Steadfast Will Crystal Cluster
tile.BloodMagic.mimic.nohitbox.name=Ethereal Opaque Mimic Block
tile.BloodMagic.mimic.solidopaque.name=Opaque Mimic Block
tile.BloodMagic.mimic.solidclear.name=Clear Ethereal Mimic Block
tile.BloodMagic.mimic.solidlight.name=Lighted Ethereal Mimic Block
tile.BloodMagic.mimic.solidclear.name=Clear Mimic Block
tile.BloodMagic.mimic.solidlight.name=Lighted Mimic Block
tile.BloodMagic.mimic.sentient.name=Sentient Mimic Block
# Fluids
@ -589,6 +589,12 @@ chat.BloodMagic.altar.nextTier=The next tier of blood altar is missing %s at %s.
chat.BloodMagic.mimic.potionSet=Potion trap has been set.
chat.BloodMagic.mimic.potionRemove=Potion trap has been disabled.
chat.BloodMagic.mimic.potionInterval.up=Potion Interval has been increased to: %d ticks.
chat.BloodMagic.mimic.potionInterval.down=Potion Interval has been decreased to: %d ticks.
chat.BloodMagic.mimic.detectRadius.up=Player detection radius has been increased to: %d blocks.
chat.BloodMagic.mimic.detectRadius.down=Player detection radius has been decreased to: %d blocks.
chat.BloodMagic.mimic.potionSpawnRadius.up=Potion spawning radius has been increased to: %d blocks.
chat.BloodMagic.mimic.potionSpawnRadius.down=Potion spawning radius has been decreased to: %d blocks.
# entity
entity.BloodMagic.SentientSpecter.name=Sentient Specter