Added poison upgrade. Tweaked digging upgrade so it actually worked.
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9 changed files with 169 additions and 13 deletions
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@ -72,6 +72,8 @@ public class Constants
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public static final String CHARGE_TIME = "chargeTime";
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public static final String HELD_DOWN = "heldDown";
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public static final String UPGRADE_POISON_TIMER = "poisonTimer";
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}
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public static class Mod
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@ -11,6 +11,8 @@ import com.google.common.collect.Multimap;
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public abstract class LivingArmourUpgrade
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{
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public static String chatBase = "chat.BloodMagic.livingArmour.upgrade.";
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/**
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* Upgrade level 0 is the first upgrade. Upgrade goes from 0 to getMaxTier()
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* - 1.
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