Pushing changes in 1.7.2 to 1.6.4 build
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170 changed files with 4803 additions and 272 deletions
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@ -4,10 +4,17 @@ import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmMelee;
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import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmProjectile;
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import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmSelf;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth.MeleeDefaultEarth;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth.MeleeDefensiveEarth;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth.MeleeEnvironmentalEarth;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth.MeleeOffensiveEarth;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth.ProjectileDefaultEarth;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth.ProjectileDefensiveEarth;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth.ProjectileEnvironmentalEarth;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth.ProjectileOffensiveEarth;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth.SelfDefaultEarth;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth.SelfDefensiveEarth;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth.SelfEnvironmentalEarth;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth.SelfOffensiveEarth;
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public class SpellEffectEarth extends SpellEffect
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{
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@ -38,29 +45,25 @@ public class SpellEffectEarth extends SpellEffect
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@Override
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public void defaultModificationSelf(SpellParadigmSelf parad)
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{
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// TODO Auto-generated method stub
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parad.addSelfSpellEffect(new SelfDefaultEarth(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
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}
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@Override
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public void offensiveModificationSelf(SpellParadigmSelf parad)
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{
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// TODO Auto-generated method stub
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parad.addSelfSpellEffect(new SelfOffensiveEarth(this.powerEnhancement,this.potencyEnhancement, this.costEnhancement));
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}
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@Override
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public void defensiveModificationSelf(SpellParadigmSelf parad)
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{
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// TODO Auto-generated method stub
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parad.addSelfSpellEffect(new SelfDefensiveEarth(this.powerEnhancement,this.potencyEnhancement, this.costEnhancement));
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}
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@Override
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public void environmentalModificationSelf(SpellParadigmSelf parad)
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{
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// TODO Auto-generated method stub
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parad.addSelfSpellEffect(new SelfEnvironmentalEarth(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement));
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}
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@Override
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@ -72,22 +75,19 @@ public class SpellEffectEarth extends SpellEffect
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@Override
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public void offensiveModificationMelee(SpellParadigmMelee parad)
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{
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// TODO Auto-generated method stub
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parad.addWorldEffect(new MeleeOffensiveEarth(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement));
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}
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@Override
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public void defensiveModificationMelee(SpellParadigmMelee parad)
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{
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// TODO Auto-generated method stub
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parad.addWorldEffect(new MeleeDefensiveEarth(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
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}
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@Override
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public void environmentalModificationMelee(SpellParadigmMelee parad)
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{
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// TODO Auto-generated method stub
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parad.addWorldEffect(new MeleeEnvironmentalEarth(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
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}
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@Override
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@ -100,7 +100,7 @@ public class SpellEffectEarth extends SpellEffect
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protected int getCostForOffenseProjectile()
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{
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return (int)(3*(1.5*this.potencyEnhancement+1)*(Math.pow(1*this.powerEnhancement+1,2))*Math.pow(0.8, costEnhancement));
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return (int)(10*(1.5*this.potencyEnhancement+1)*(Math.pow(1*this.powerEnhancement+1,2))*Math.pow(0.8, costEnhancement));
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}
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@Override
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@ -118,22 +118,19 @@ public class SpellEffectEarth extends SpellEffect
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@Override
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protected int getCostForDefaultSelf()
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{
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// TODO Auto-generated method stub
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return 0;
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return (int)(20*Math.pow(1.5*powerEnhancement+1,2)*(2*this.potencyEnhancement+1)*Math.pow(0.8, costEnhancement));
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}
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@Override
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protected int getCostForOffenseSelf()
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{
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// TODO Auto-generated method stub
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return 0;
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return (int)(10*Math.pow(2*this.powerEnhancement+1,2)*(this.potencyEnhancement+1));
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}
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@Override
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protected int getCostForDefenseSelf()
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{
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// TODO Auto-generated method stub
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return 0;
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return (int)(750*(1.1*this.powerEnhancement+1)*(0.5*this.potencyEnhancement+1)*Math.pow(0.8, costEnhancement));
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}
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@Override
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@ -146,28 +143,24 @@ public class SpellEffectEarth extends SpellEffect
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@Override
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protected int getCostForDefaultMelee()
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{
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// TODO Auto-generated method stub
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return 0;
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return (int)(50*Math.pow(1.5*this.potencyEnhancement + 1,3)*(0.5*this.powerEnhancement + 1)*Math.pow(0.8, costEnhancement));
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}
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@Override
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protected int getCostForOffenseMelee()
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{
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// TODO Auto-generated method stub
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return 0;
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return (int)(20*Math.pow(1.5*this.powerEnhancement+1,3)*(0.25*this.powerEnhancement+1));
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}
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@Override
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protected int getCostForDefenseMelee()
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{
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// TODO Auto-generated method stub
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return 0;
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return (int)(5*(1.2*this.powerEnhancement+1)*(1.0f/3.0f*Math.pow(this.potencyEnhancement,2)+2+1.0f/2.0f*this.potencyEnhancement)*Math.pow(0.8, costEnhancement));
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}
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@Override
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protected int getCostForEnvironmentMelee()
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{
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// TODO Auto-generated method stub
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return 0;
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return (int)(500*Math.pow(2*this.potencyEnhancement+1, 3)*(0.25*this.powerEnhancement+1)*Math.pow(0.8, costEnhancement));
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}
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}
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