This commit is contained in:
Nick 2015-11-03 08:09:16 -08:00
parent 081698c6f9
commit fa1bb906d3
7 changed files with 111 additions and 164 deletions

View file

@ -2,6 +2,7 @@ package WayofTime.bloodmagic.tile;
import WayofTime.bloodmagic.altar.BloodAltar;
import WayofTime.bloodmagic.api.BloodMagicAPI;
import WayofTime.bloodmagic.api.NBTHolder;
import WayofTime.bloodmagic.api.altar.AltarRecipe;
import WayofTime.bloodmagic.api.altar.AltarUpgrade;
import WayofTime.bloodmagic.api.altar.EnumAltarTier;
@ -15,17 +16,15 @@ import net.minecraft.util.EnumFacing;
import net.minecraftforge.fluids.*;
public class TileAltar extends TileInventory implements IBloodAltar, IUpdatePlayerListBox, IFluidTank, IFluidHandler {
private int tier;
private EnumAltarTier altarTier = EnumAltarTier.ONE;
private AltarUpgrade upgrade = new AltarUpgrade();
private int capacity = FluidContainerRegistry.BUCKET_VOLUME * 10;
private FluidStack fluid = new FluidStack(BloodMagicAPI.getLifeEssence(), 0);
protected FluidStack fluidOutput = new FluidStack(BlockLifeEssence.getLifeEssence(), 0);
protected FluidStack fluidInput = new FluidStack(BlockLifeEssence.getLifeEssence(), 0);
private int capacity;
private int upgradeLevel;
private int resultID;
private int resultDamage;
private int liquidRequired; //mB
private boolean canBeFilled;
private int consumptionRate;
@ -34,13 +33,13 @@ public class TileAltar extends TileInventory implements IBloodAltar, IUpdatePlay
private float efficiencyMultiplier;
private float sacrificeEfficiencyMultiplier;
private float selfSacrificeEfficiencyMultiplier;
private float capacityMultiplier;
private float capacityMultiplier = 1;
private float orbCapacityMultiplier;
private float dislocationMultiplier;
private int accelerationUpgrades;
private boolean isUpgraded;
private boolean isResultBlock;
private int bufferCapacity;
private int bufferCapacity = FluidContainerRegistry.BUCKET_VOLUME;
private int progress;
public boolean isActive;
@ -52,134 +51,99 @@ public class TileAltar extends TileInventory implements IBloodAltar, IUpdatePlay
public TileAltar() {
super(1, "altar");
this.capacity = FluidContainerRegistry.BUCKET_VOLUME * 10;
this.bufferCapacity = FluidContainerRegistry.BUCKET_VOLUME;
this.resultID = 0;
this.resultDamage = 0;
this.isActive = false;
this.consumptionRate = 0;
this.drainRate = 0;
this.consumptionMultiplier = 0;
this.efficiencyMultiplier = 0;
this.capacityMultiplier = 1;
this.isUpgraded = false;
this.isResultBlock = false;
this.upgradeLevel = 0;
this.progress = 0;
this.lockdownDuration = 0;
this.demonBloodDuration = 0;
}
@Override
public void readFromNBT(NBTTagCompound par1NBTTagCompound) {
super.readFromNBT(par1NBTTagCompound);
public void readFromNBT(NBTTagCompound tagCompound) {
super.readFromNBT(tagCompound);
resultID = par1NBTTagCompound.getInteger("resultID");
resultDamage = par1NBTTagCompound.getInteger("resultDamage");
if (!tagCompound.hasKey("Empty")) {
FluidStack fluid = FluidStack.loadFluidStackFromNBT(tagCompound);
if (!par1NBTTagCompound.hasKey("Empty")) {
FluidStack fluid = this.fluid.loadFluidStackFromNBT(par1NBTTagCompound);
if (fluid != null) {
if (fluid != null)
setMainFluid(fluid);
}
FluidStack fluidOut = new FluidStack(BloodMagicAPI.getLifeEssence(), par1NBTTagCompound.getInteger("outputAmount"));
FluidStack fluidOut = new FluidStack(BloodMagicAPI.getLifeEssence(), tagCompound.getInteger("outputAmount"));
setOutputFluid(fluidOut);
if (fluidOut != null) {
setOutputFluid(fluidOut);
}
FluidStack fluidIn = new FluidStack(BloodMagicAPI.getLifeEssence(), par1NBTTagCompound.getInteger("inputAmount"));
if (fluidIn != null) {
setInputFluid(fluidIn);
}
FluidStack fluidIn = new FluidStack(BloodMagicAPI.getLifeEssence(), tagCompound.getInteger("inputAmount"));
setInputFluid(fluidIn);
}
upgradeLevel = par1NBTTagCompound.getInteger("upgradeLevel");
isActive = par1NBTTagCompound.getBoolean("isActive");
liquidRequired = par1NBTTagCompound.getInteger("liquidRequired");
canBeFilled = par1NBTTagCompound.getBoolean("canBeFilled");
isUpgraded = par1NBTTagCompound.getBoolean("isUpgraded");
consumptionRate = par1NBTTagCompound.getInteger("consumptionRate");
drainRate = par1NBTTagCompound.getInteger("drainRate");
consumptionMultiplier = par1NBTTagCompound.getFloat("consumptionMultiplier");
efficiencyMultiplier = par1NBTTagCompound.getFloat("efficiencyMultiplier");
selfSacrificeEfficiencyMultiplier = par1NBTTagCompound.getFloat("selfSacrificeEfficiencyMultiplier");
sacrificeEfficiencyMultiplier = par1NBTTagCompound.getFloat("sacrificeEfficiencyMultiplier");
capacityMultiplier = par1NBTTagCompound.getFloat("capacityMultiplier");
orbCapacityMultiplier = par1NBTTagCompound.getFloat("orbCapacityMultiplier");
dislocationMultiplier = par1NBTTagCompound.getFloat("dislocationMultiplier");
capacity = par1NBTTagCompound.getInteger("capacity");
bufferCapacity = par1NBTTagCompound.getInteger("bufferCapacity");
progress = par1NBTTagCompound.getInteger("progress");
isResultBlock = par1NBTTagCompound.getBoolean("isResultBlock");
lockdownDuration = par1NBTTagCompound.getInteger("lockdownDuration");
accelerationUpgrades = par1NBTTagCompound.getInteger("accelerationUpgrades");
demonBloodDuration = par1NBTTagCompound.getInteger("demonBloodDuration");
cooldownAfterCrafting = par1NBTTagCompound.getInteger("cooldownAfterCrafting");
altarTier = EnumAltarTier.valueOf(tagCompound.getString(NBTHolder.NBT_ALTAR_TIER));
isActive = tagCompound.getBoolean(NBTHolder.NBT_ALTAR_ACTIVE);
liquidRequired = tagCompound.getInteger(NBTHolder.NBT_ALTAR_LIQUID_REQ);
canBeFilled = tagCompound.getBoolean(NBTHolder.NBT_ALTAR_FILLABLE);
isUpgraded = tagCompound.getBoolean("isUpgraded");
consumptionRate = tagCompound.getInteger("consumptionRate");
drainRate = tagCompound.getInteger("drainRate");
consumptionMultiplier = tagCompound.getFloat("consumptionMultiplier");
efficiencyMultiplier = tagCompound.getFloat("efficiencyMultiplier");
selfSacrificeEfficiencyMultiplier = tagCompound.getFloat("selfSacrificeEfficiencyMultiplier");
sacrificeEfficiencyMultiplier = tagCompound.getFloat("sacrificeEfficiencyMultiplier");
capacityMultiplier = tagCompound.getFloat("capacityMultiplier");
orbCapacityMultiplier = tagCompound.getFloat("orbCapacityMultiplier");
dislocationMultiplier = tagCompound.getFloat("dislocationMultiplier");
capacity = tagCompound.getInteger("capacity");
bufferCapacity = tagCompound.getInteger("bufferCapacity");
progress = tagCompound.getInteger("progress");
isResultBlock = tagCompound.getBoolean("isResultBlock");
lockdownDuration = tagCompound.getInteger("lockdownDuration");
accelerationUpgrades = tagCompound.getInteger("accelerationUpgrades");
demonBloodDuration = tagCompound.getInteger("demonBloodDuration");
cooldownAfterCrafting = tagCompound.getInteger("cooldownAfterCrafting");
}
@Override
public void writeToNBT(NBTTagCompound par1NBTTagCompound) {
super.writeToNBT(par1NBTTagCompound);
public void writeToNBT(NBTTagCompound tagCompound) {
super.writeToNBT(tagCompound);
par1NBTTagCompound.setInteger("resultID", resultID);
par1NBTTagCompound.setInteger("resultDamage", resultDamage);
if (fluid != null)
fluid.writeToNBT(tagCompound);
else
tagCompound.setString("Empty", "");
if (fluid != null) {
fluid.writeToNBT(par1NBTTagCompound);
} else {
par1NBTTagCompound.setString("Empty", "");
}
if (fluidOutput != null) {
par1NBTTagCompound.setInteger("outputAmount", fluidOutput.amount);
}
if (fluidOutput != null)
tagCompound.setInteger("outputAmount", fluidOutput.amount);
if (fluidInput != null) {
par1NBTTagCompound.setInteger("inputAmount", fluidInput.amount);
}
if (fluidInput != null)
tagCompound.setInteger("inputAmount", fluidInput.amount);
par1NBTTagCompound.setInteger("upgradeLevel", upgradeLevel);
par1NBTTagCompound.setBoolean("isActive", isActive);
par1NBTTagCompound.setInteger("liquidRequired", liquidRequired);
par1NBTTagCompound.setBoolean("canBeFilled", canBeFilled);
par1NBTTagCompound.setBoolean("isUpgraded", isUpgraded);
par1NBTTagCompound.setInteger("consumptionRate", consumptionRate);
par1NBTTagCompound.setInteger("drainRate", drainRate);
par1NBTTagCompound.setFloat("consumptionMultiplier", consumptionMultiplier);
par1NBTTagCompound.setFloat("efficiencyMultiplier", efficiencyMultiplier);
par1NBTTagCompound.setFloat("sacrificeEfficiencyMultiplier", sacrificeEfficiencyMultiplier);
par1NBTTagCompound.setFloat("selfSacrificeEfficiencyMultiplier", selfSacrificeEfficiencyMultiplier);
par1NBTTagCompound.setBoolean("isResultBlock", isResultBlock);
par1NBTTagCompound.setFloat("capacityMultiplier", capacityMultiplier);
par1NBTTagCompound.setFloat("orbCapacityMultiplier", orbCapacityMultiplier);
par1NBTTagCompound.setFloat("dislocationMultiplier", dislocationMultiplier);
par1NBTTagCompound.setInteger("capacity", capacity);
par1NBTTagCompound.setInteger("progress", progress);
par1NBTTagCompound.setInteger("bufferCapacity", bufferCapacity);
par1NBTTagCompound.setInteger("lockdownDuration", lockdownDuration);
par1NBTTagCompound.setInteger("accelerationUpgrades", this.accelerationUpgrades);
par1NBTTagCompound.setInteger("demonBloodDuration", demonBloodDuration);
par1NBTTagCompound.setInteger("cooldownAfterCrafting", cooldownAfterCrafting);
tagCompound.setString("upgradeLevel", altarTier.name());
tagCompound.setBoolean("isActive", isActive);
tagCompound.setInteger("liquidRequired", liquidRequired);
tagCompound.setBoolean("canBeFilled", canBeFilled);
tagCompound.setBoolean("isUpgraded", isUpgraded);
tagCompound.setInteger("consumptionRate", consumptionRate);
tagCompound.setInteger("drainRate", drainRate);
tagCompound.setFloat("consumptionMultiplier", consumptionMultiplier);
tagCompound.setFloat("efficiencyMultiplier", efficiencyMultiplier);
tagCompound.setFloat("sacrificeEfficiencyMultiplier", sacrificeEfficiencyMultiplier);
tagCompound.setFloat("selfSacrificeEfficiencyMultiplier", selfSacrificeEfficiencyMultiplier);
tagCompound.setBoolean("isResultBlock", isResultBlock);
tagCompound.setFloat("capacityMultiplier", capacityMultiplier);
tagCompound.setFloat("orbCapacityMultiplier", orbCapacityMultiplier);
tagCompound.setFloat("dislocationMultiplier", dislocationMultiplier);
tagCompound.setInteger("capacity", capacity);
tagCompound.setInteger("progress", progress);
tagCompound.setInteger("bufferCapacity", bufferCapacity);
tagCompound.setInteger("lockdownDuration", lockdownDuration);
tagCompound.setInteger("accelerationUpgrades", this.accelerationUpgrades);
tagCompound.setInteger("demonBloodDuration", demonBloodDuration);
tagCompound.setInteger("cooldownAfterCrafting", cooldownAfterCrafting);
}
@Override
public void update() {
if (getWorld().isRemote) {
if (getWorld().isRemote)
return;
}
if (getWorld().getTotalWorldTime() % (Math.max(20 - getUpgrade().getSpeedCount(), 1)) == 0) {
if (getWorld().getTotalWorldTime() % (Math.max(20 - getUpgrade().getSpeedCount(), 1)) == 0)
everySecond();
}
if (getWorld().getTotalWorldTime() % 100 == 0) {
if (getWorld().getTotalWorldTime() % 100 == 0)
everyFiveSeconds();
}
}
private void everySecond() {
@ -191,20 +155,18 @@ public class TileAltar extends TileInventory implements IBloodAltar, IUpdatePlay
}
public void startCycle() {
if (worldObj != null) {
if (worldObj != null)
worldObj.markBlockForUpdate(pos);
}
if (fluid == null || fluid.amount <= 0) {
if (fluid == null || fluid.amount <= 0)
return;
}
if (getStackInSlot(0) != null) {
// Do recipes
if (AltarRecipeRegistry.getRecipes().containsKey(getStackInSlot(0))) {
AltarRecipe recipe = AltarRecipeRegistry.getRecipeForInput(getStackInSlot(0));
if (tier >= recipe.getMinTier()) {
if (altarTier.ordinal() >= recipe.getMinTier().ordinal()) {
this.liquidRequired = recipe.getSyphon();
// this.canBeFilled = recipe
this.consumptionRate = recipe.getConsumeRate();
@ -220,21 +182,19 @@ public class TileAltar extends TileInventory implements IBloodAltar, IUpdatePlay
EnumAltarTier tier = BloodAltar.getAltarTier(getWorld(), getPos());
if (tier.equals(EnumAltarTier.ONE)) {
if (tier.equals(EnumAltarTier.ONE))
upgrade = new AltarUpgrade();
} else {
else
upgrade = BloodAltar.getUpgrades(worldObj, pos, tier);
}
if (this.fluid.amount > this.capacity) {
if (this.fluid.amount > this.capacity)
this.fluid.amount = this.capacity;
}
worldObj.markBlockForUpdate(pos);
}
public void sacrificialDaggerCall(int amount, boolean isSacrifice) {
if (!isSacrifice && this.lockdownDuration > 0) {
if (this.lockdownDuration > 0) {
int amt = (int) Math.min(bufferCapacity - fluidInput.amount, (isSacrifice ? 1 + sacrificeEfficiencyMultiplier : 1 + selfSacrificeEfficiencyMultiplier) * amount);
fluidInput.amount += amt;
} else {
@ -256,8 +216,8 @@ public class TileAltar extends TileInventory implements IBloodAltar, IUpdatePlay
return upgrade;
}
public TileAltar setTier(int tier) {
this.tier = tier;
public TileAltar setTier(EnumAltarTier tier) {
this.altarTier = tier;
return this;
}
@ -272,8 +232,8 @@ public class TileAltar extends TileInventory implements IBloodAltar, IUpdatePlay
}
@Override
public int getTier() {
return upgradeLevel;
public EnumAltarTier getTier() {
return altarTier;
}
@Override