Logging for plugin gathering
Moved spammy API stuff to a separate logger
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parent
f49e661eb6
commit
f89b5a005a
7 changed files with 50 additions and 16 deletions
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@ -55,7 +55,7 @@ public class BloodMagicAPI implements IBloodMagicAPI {
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}
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if (component != null) {
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BMLog.API.info("Registered {} as a {} altar component.", state, componentType);
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BMLog.API_VERBOSE.info("Registered {} as a {} altar component.", state, componentType);
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altarComponents.put(component, state);
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} else BMLog.API.warn("Invalid Altar component type: {}.", componentType);
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}
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@ -30,7 +30,7 @@ public class BloodMagicBlacklist implements IBloodMagicBlacklist {
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@Override
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public void addTeleposer(@Nonnull IBlockState state) {
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if (!teleposer.contains(state)) {
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BMLog.API.info("Blacklist: Added {} to the Teleposer blacklist.", state);
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BMLog.API_VERBOSE.info("Blacklist: Added {} to the Teleposer blacklist.", state);
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teleposer.add(state);
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}
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}
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@ -43,7 +43,7 @@ public class BloodMagicBlacklist implements IBloodMagicBlacklist {
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@Override
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public void addTeleposer(@Nonnull ResourceLocation entityId) {
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if (!teleposerEntities.contains(entityId)) {
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BMLog.API.info("Blacklist: Added {} to the Teleposer blacklist.", entityId);
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BMLog.API_VERBOSE.info("Blacklist: Added {} to the Teleposer blacklist.", entityId);
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teleposerEntities.add(entityId);
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}
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}
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@ -51,7 +51,7 @@ public class BloodMagicBlacklist implements IBloodMagicBlacklist {
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@Override
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public void addTransposition(@Nonnull IBlockState state) {
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if (!transposition.contains(state)) {
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BMLog.API.info("Blacklist: Added {} to the Transposition blacklist.", state);
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BMLog.API_VERBOSE.info("Blacklist: Added {} to the Transposition blacklist.", state);
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transposition.add(state);
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}
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}
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@ -64,7 +64,7 @@ public class BloodMagicBlacklist implements IBloodMagicBlacklist {
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@Override
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public void addGreenGrove(@Nonnull IBlockState state) {
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if (!greenGrove.contains(state)) {
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BMLog.API.info("Blacklist: Added {} to the Green Grove blacklist.", state);
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BMLog.API_VERBOSE.info("Blacklist: Added {} to the Green Grove blacklist.", state);
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greenGrove.add(state);
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}
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}
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@ -77,7 +77,7 @@ public class BloodMagicBlacklist implements IBloodMagicBlacklist {
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@Override
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public void addWellOfSuffering(@Nonnull ResourceLocation entityId) {
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if (!sacrifice.contains(entityId)) {
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BMLog.API.info("Blacklist: Added {} to the Well of Suffering blacklist.", entityId);
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BMLog.API_VERBOSE.info("Blacklist: Added {} to the Well of Suffering blacklist.", entityId);
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sacrifice.add(entityId);
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}
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}
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@ -25,7 +25,7 @@ public class BloodMagicValueManager implements IBloodMagicValueManager {
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@Override
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public void setSacrificialValue(@Nonnull ResourceLocation entityId, int value) {
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BMLog.API.info("Value Manager: Set sacrificial value of {} to {}.", entityId, value);
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BMLog.API_VERBOSE.info("Value Manager: Set sacrificial value of {} to {}.", entityId, value);
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sacrificial.put(entityId, value);
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}
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@ -40,14 +40,14 @@ public class BloodMagicValueManager implements IBloodMagicValueManager {
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}
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if (tranquility != null) {
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BMLog.API.info("Value Manager: Set tranquility value of {} to {} @ {}", state, tranquilityType, value);
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BMLog.API_VERBOSE.info("Value Manager: Set tranquility value of {} to {} @ {}", state, tranquilityType, value);
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this.tranquility.put(state, new TranquilityStack(tranquility, value));
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} else BMLog.API.warn("Invalid tranquility type: {}.", tranquilityType);
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}
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public void setTranquility(Block block, TranquilityStack tranquilityStack) {
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for (IBlockState state : block.getBlockState().getValidStates()) {
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BMLog.API.info("Value Manager: Set tranquility value of {} to {} @ {}", state, tranquilityStack.type, tranquilityStack.value);
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BMLog.API_VERBOSE.info("Value Manager: Set tranquility value of {} to {} @ {}", state, tranquilityStack.type, tranquilityStack.value);
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tranquility.put(state, tranquilityStack);
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}
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}
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