Added the Draft of Angelus, which increases the max number of upgrade points for Living Armour.

This commit is contained in:
WayofTime 2016-06-12 15:20:48 -04:00
parent e509b4fe69
commit f8859dbf56
12 changed files with 218 additions and 1 deletions

View file

@ -41,6 +41,7 @@ import WayofTime.bloodmagic.item.ItemTelepositionFocus;
import WayofTime.bloodmagic.item.ItemUpgradeTome;
import WayofTime.bloodmagic.item.ItemUpgradeTrainer;
import WayofTime.bloodmagic.item.alchemy.ItemCuttingFluid;
import WayofTime.bloodmagic.item.alchemy.ItemLivingArmourPointsUpgrade;
import WayofTime.bloodmagic.item.armour.ItemLivingArmour;
import WayofTime.bloodmagic.item.armour.ItemSentientArmour;
import WayofTime.bloodmagic.item.gear.ItemPackSacrifice;
@ -168,6 +169,8 @@ public class ModItems
public static Item sanguineBook;
public static Item itemPointsUpgrade;
public static Item.ToolMaterial boundToolMaterial = EnumHelper.addToolMaterial("BoundToolMaterial", 4, 1, 10, 8, 50);
public static Item.ToolMaterial soulToolMaterial = EnumHelper.addToolMaterial("SoulToolMaterial", 4, 520, 7, 8, 50);
@ -268,6 +271,8 @@ public class ModItems
cuttingFluid = registerItem(new ItemCuttingFluid(), Constants.BloodMagicItem.CUTTING_FLUID.getRegName());
sanguineBook = registerItem(new ItemSanguineBook(), Constants.BloodMagicItem.SANGUINE_BOOK.getRegName());
itemPointsUpgrade = registerItem(new ItemLivingArmourPointsUpgrade(), Constants.BloodMagicItem.ARMOUR_POINTS_UPGRADE.getRegName());
}
@SideOnly(Side.CLIENT)