diff --git a/src/main/java/WayofTime/bloodmagic/api/network/SoulNetwork.java b/src/main/java/WayofTime/bloodmagic/api/network/SoulNetwork.java index 976f1aaf..a1a97ebf 100644 --- a/src/main/java/WayofTime/bloodmagic/api/network/SoulNetwork.java +++ b/src/main/java/WayofTime/bloodmagic/api/network/SoulNetwork.java @@ -24,6 +24,11 @@ import net.minecraftforge.fml.common.eventhandler.Event; import javax.annotation.Nullable; @Getter +@Deprecated +/** + * Deprecated in favor of new system in {@link WayofTime.bloodmagic.api.saving.BMWorldSavedData} and + * {@link WayofTime.bloodmagic.api.saving.SoulNetwork} + */ public class SoulNetwork extends WorldSavedData { @Nullable diff --git a/src/main/java/WayofTime/bloodmagic/api/soul/PlayerDemonWillHandler.java b/src/main/java/WayofTime/bloodmagic/api/soul/PlayerDemonWillHandler.java index 6ef7d298..e6e27bbe 100644 --- a/src/main/java/WayofTime/bloodmagic/api/soul/PlayerDemonWillHandler.java +++ b/src/main/java/WayofTime/bloodmagic/api/soul/PlayerDemonWillHandler.java @@ -7,7 +7,7 @@ import net.minecraft.item.ItemStack; * This class provides several helper methods in order to handle soul * consumption and use for a player. This refers to the Soul System, meaning * Monster Souls and Soul Gems, etc. The Soul Network's helper methods are found - * in {@link WayofTime.bloodmagic.api.network.SoulNetwork} + * in {@link WayofTime.bloodmagic.api.util.helper.NetworkHelper} */ public class PlayerDemonWillHandler {